Difference between revisions of "Research Job"

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[[File:AcceptingAJobFromTheCityCom.png|thumb|The missions tab in the CityCom]]
 
[[File:AcceptingAJobFromTheCityCom.png|thumb|The missions tab in the CityCom]]
  
[[Research]] jobs are a type of runner mission that can by accepted from any CityCom or Resistance Network terminal requiring you to create three blueprints of an item provided by a designated representative of the faction the mission is for, and then hand those blueprints into another designated faction representative - usually a [[Faction Supply Manager]]. Research jobs are available in 10 tech level increments starting at TL10 and ending at TL150 spread across the various difficulty categories available when selecting runner missions. Research jobs higher than TL20 will use [[Research Substance]] like normal research tasks.
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[[Research]] jobs are a type of runner mission that can by accepted from any CityCom or Resistance Network terminal requiring you to create three blueprints of an item provided by a designated representative of the faction the mission is for, and then hand those blueprints into another designated faction representative - usually a [[Faction Supply Manager]]. Research jobs are available in 10 tech level increments starting at TL10 and ending at TL150 spread across the various difficulty categories available when selecting runner missions. Research jobs higher than TL20 will use [[Research Substance|research substance]] like normal research tasks.
  
 
==Required faction sympathies==
 
==Required faction sympathies==
  
Research jobs require a certain amount of action sympathy with the faction offering the job for you to be able to accept the job. The lowest tech level missions - TL10 - require 6 faction sympathy. Each tech level increment requires an additional 6 faction sympathy so TL20 requires 12, TL30 requires 18, TL40 requires 24, and so on up to TL150 which requires 90 faction sympathy to accept the research job.
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Research jobs require a certain amount of faction sympathy with the [[Faction|faction]] offering the job for you to be able to accept the job. The lowest tech level missions - TL10 - require 6 faction sympathy. Each tech level increment requires an additional 6 faction sympathy so TL20 requires 12, TL30 requires 18, TL40 requires 24, and so on up to TL150 which requires 90 faction sympathy to accept the research job.
  
 
[[Category:Missions]]
 
[[Category:Missions]]
 
[[Category:Quest Missions]]
 
[[Category:Quest Missions]]

Latest revision as of 20:14, 3 September 2021

The missions tab in the CityCom

Research jobs are a type of runner mission that can by accepted from any CityCom or Resistance Network terminal requiring you to create three blueprints of an item provided by a designated representative of the faction the mission is for, and then hand those blueprints into another designated faction representative - usually a Faction Supply Manager. Research jobs are available in 10 tech level increments starting at TL10 and ending at TL150 spread across the various difficulty categories available when selecting runner missions. Research jobs higher than TL20 will use research substance like normal research tasks.

Required faction sympathies

Research jobs require a certain amount of faction sympathy with the faction offering the job for you to be able to accept the job. The lowest tech level missions - TL10 - require 6 faction sympathy. Each tech level increment requires an additional 6 faction sympathy so TL20 requires 12, TL30 requires 18, TL40 requires 24, and so on up to TL150 which requires 90 faction sympathy to accept the research job.