Difference between revisions of "Neptune"

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Neptune is a pure PvP server. XP is gained at a higher rate than the normal servers, and SI takes less time to wear off when a player GR's or is killed.
 
Neptune is a pure PvP server. XP is gained at a higher rate than the normal servers, and SI takes less time to wear off when a player GR's or is killed.
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=== PvP Server Rules  ===
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This is the rulset for the PvP Server.
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* If a character dies, one randomly chosen item from the Inventory or Quickbelt is placed into the dropped belt and can be looted (No hacking is needed) by other players. Characters with a LE chip cannot loot belts.
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* The Safeslot option is deactivated, but essential items like Epic items or keys will never drop.
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* All safezones have been deactivated. Faction HQ Zones will be transformed into "Warzones"
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* The rate of experience points gained by killing monsters is greatly increased.
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* The regeneration of synaptic impairment after using a Genereplicator or after death is greatly increased.
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* The rate of automatic Soullight regeneration is greatly increased.
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* The chances of getting modification slots when crafting items is greatly increased.
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* The Law Enforcer remains untouched to give crafters the possibility to ensure the supply of crafted game items.
  
 
[[category:Servers]]
 
[[category:Servers]]

Revision as of 16:44, 28 April 2008

Neptune

  • Server type: Neocron 2 Live Server
  • Status: Inactive (Current future unknown)
  • Slots: 4
  • Support language: English

History

Neptune was started in September 2005. Although lots of players used the server in the first few weeks, it's popularity dropped off when some glameplay flaws came to light/

It was closed in December 2006, so that KK could use the server as a public test server for the Neocron 2.2 Balancing project.

Although KK had planned to look at the server after completing the 2.2 Balancing project which ended in March 2007, there has been no official word about the future of the server since then

Special notes

Neptune is a pure PvP server. XP is gained at a higher rate than the normal servers, and SI takes less time to wear off when a player GR's or is killed.

PvP Server Rules

This is the rulset for the PvP Server.

  • If a character dies, one randomly chosen item from the Inventory or Quickbelt is placed into the dropped belt and can be looted (No hacking is needed) by other players. Characters with a LE chip cannot loot belts.
  • The Safeslot option is deactivated, but essential items like Epic items or keys will never drop.
  • All safezones have been deactivated. Faction HQ Zones will be transformed into "Warzones"
  • The rate of experience points gained by killing monsters is greatly increased.
  • The regeneration of synaptic impairment after using a Genereplicator or after death is greatly increased.
  • The rate of automatic Soullight regeneration is greatly increased.
  • The chances of getting modification slots when crafting items is greatly increased.
  • The Law Enforcer remains untouched to give crafters the possibility to ensure the supply of crafted game items.