Main Sewer

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Gameplay

Hacker needed. Locked doors to be opened by a hacker are marked as "locked" on maps.

Entrances

TODO Images of entrances of each of these

Connections to other sectors
Pepper Park 3 entrance

Sectors

If ordering would be respected, then sectors 1 to 4 are below the Outzone, sector 5 below Industrial Area, sector 6 below Pepper Park and sectors 7 and 8 left for Plaza and Via Rosso, which ever one considers as the city center.

Sector 5

Sector 5 map

Coming from Industrial A SEC-2, this is the first sector that one enters. This is a relatively central sector.

Sector 6

Sector 6 map

Coming from Pepper Park SEC-3, one enters here and can decide in which numeric direction one wants to go.

There is a Citycom and a malfunction Gogu, in the top left Mutantroom (no respawns there).

Sector 8

Sector 8 map

Nothing special here. A connection to the surface would be possible using a side-corridor.

Sector 7

Sector 7 map

This one has a similar layout to an Aggie cellars type. If the game developers are graceful, there could be a connection to Plaza through one of the big pipes. It would make sense to have it next to the other Aggie cellars.

Sector 4

Sector 4 map

There is nothing special.

Sector 3

Sector 3 map

It's a little maze.

Sector 2

Sector 2 map

There is nothing special.

Sector 1

Sector 1 map

The most twisted of the Main Sewer sectors. Has an exit in to Outzone-2, but so far, one seems to just "teleport" into Outzone-2. Or maybe there is a hatch going down somewhere?

Mobs

Sector 1

Sector 2

Sector 3

Sector 4

Sector 5

fast respawn of:

Sector 6

Sector 7

Sector 8

NPCs

TODO