Latest Neocron News and Information

  • New test server patch #538 has been released to Vedeena

Difference between revisions of "Profession Guides"

From Neocron Wiki
Jump to: navigation, search
Line 5: Line 5:
 
==List==
 
==List==
 
* [[Assassin Guide]]
 
* [[Assassin Guide]]
* [[Berzerker]]
+
* [[Berserker]]
 
* [[Driver]]
 
* [[Driver]]
 
* [[Engineer]]
 
* [[Engineer]]

Revision as of 23:59, 4 April 2007

Intro

Professions are the first thing you will be asked too choose when you enter into Character creation. They did this to try to make character creation easier by illiminating choces and presetting some skills. However Since neocron is basically a freeform game all your profession choice really does is rule out some class options and set your starting equipment. You can and in a lot of cases should reset your skills to your own liking. ie infiltrator starts with Pistol skill and will start with a pistol but there is nothing to stop you from changing it to rifle or melee combat and buying a weapon in game.

Also Profession will Determine your "Mr. Jones" quest. These quests will usually get you a nice weapon or Tech 90 tool, Some give a decorative object as well. Military Base does NOT get "Mr. Jones" Quests since it is considered an "advanced" area. So if your City Mercs (CM) Profession is mosly cosmetic.

List