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Difference between revisions of "Agility"
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(New page: Agility is a dexterity-based subskill, which helps determine the speed that your character runs and jumps. It also has an influence of the handling of melee weapons [[Ca...) |
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− | [[Agility]] is a [[dexterity|dexterity-based]] subskill, which helps determine the speed that your character runs and jumps. It also has an | + | [[Agility]] is a [[dexterity|dexterity-based]] subskill, which helps determine the speed that your character runs and jumps. It also has a minor influence on all weapon Handling except drones, reducing possible recoil. |
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+ | Runner's base sprint speed is about '''17.5 m/s'''. Every 10 points in Agility increases sprint speed by about '''1.5m/s'''. High Agility also makes jumps higher by an unspecified amount. Jumping height increase is rather minor but combined with crouching mid-air you will be able to reach more places than before. | ||
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[[Category:Skills]] | [[Category:Skills]] |
Revision as of 22:24, 28 December 2022
Agility is a dexterity-based subskill, which helps determine the speed that your character runs and jumps. It also has a minor influence on all weapon Handling except drones, reducing possible recoil.
Runner's base sprint speed is about 17.5 m/s. Every 10 points in Agility increases sprint speed by about 1.5m/s. High Agility also makes jumps higher by an unspecified amount. Jumping height increase is rather minor but combined with crouching mid-air you will be able to reach more places than before.