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Difference between revisions of "Agility"

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[[Agility]] is a [[dexterity|dexterity-based]]  subskill, which helps determine the speed that your character runs and jumps. It also has a minor influence on all weapon Handling except drones, reducing possible recoil.
 
[[Agility]] is a [[dexterity|dexterity-based]]  subskill, which helps determine the speed that your character runs and jumps. It also has a minor influence on all weapon Handling except drones, reducing possible recoil.
  
Runner's base sprint speed is about '''17.5 m/s'''. Every 10 points in Agility increases sprint speed by about '''1.5m/s'''. High Agility also makes jumps higher by an unspecified amount. Jumping height increase is rather minor but combined with crouching mid-air you will be able to reach more places than before.
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Runner's base sprint speed is about '''17.5 m/s'''. Every 10 points of Agility increases sprint speed by about '''1.5m/s'''. This speed increase stacks with [[Athletics]]. High Agility also makes jumps higher by an unspecified amount. Jumping height increase is rather minor but combined with crouching mid-air you will be able to reach more places than before.
  
 
[[Category:Skills]]
 
[[Category:Skills]]

Revision as of 22:42, 28 December 2022

Agility is a dexterity-based subskill, which helps determine the speed that your character runs and jumps. It also has a minor influence on all weapon Handling except drones, reducing possible recoil.

Runner's base sprint speed is about 17.5 m/s. Every 10 points of Agility increases sprint speed by about 1.5m/s. This speed increase stacks with Athletics. High Agility also makes jumps higher by an unspecified amount. Jumping height increase is rather minor but combined with crouching mid-air you will be able to reach more places than before.