Difference between revisions of "Heavy combat"
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(New page: ==Description== Heavy combat is a strength-based subskill, which helps determine the performance a player can get from heavy combat weapons by influencing aiming speed and precisio...) |
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− | == | + | ==Heavy combat(H-C)== |
− | [[Heavy combat]] is a strength | + | [[Heavy combat]] is a [[strength]] subskill, which helps determine the performance a player can get from heavy weapons. Influencing aiming speed and precision, handling, range, frequency and damage of weapons and their main prerequisite. |
− | + | {| class="wikitable" | |
− | + | |+ Influence | |
− | + | |- | |
− | == | + | ! Stat !! Lowtech H-C !! Hightech H-C |
− | + | |- | |
+ | | Damage || 70% || 70% | ||
+ | |- | ||
+ | | Frequency || 40% || 30% | ||
+ | |- | ||
+ | | Range || 20% || 20% | ||
+ | |- | ||
+ | | Handling || 30% || 20% | ||
+ | |} | ||
+ | |||
+ | ==Combat vehicles== | ||
+ | H-C is the prerequisite for being able to mount a Gunner seat in most combat vehicles and use their weapons. | ||
[[Category:Skills]] | [[Category:Skills]] |
Latest revision as of 04:20, 29 December 2022
Heavy combat(H-C)
Heavy combat is a strength subskill, which helps determine the performance a player can get from heavy weapons. Influencing aiming speed and precision, handling, range, frequency and damage of weapons and their main prerequisite.
Stat | Lowtech H-C | Hightech H-C |
---|---|---|
Damage | 70% | 70% |
Frequency | 40% | 30% |
Range | 20% | 20% |
Handling | 30% | 20% |
Combat vehicles
H-C is the prerequisite for being able to mount a Gunner seat in most combat vehicles and use their weapons.