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Difference between revisions of "Melee combat"
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(New page: ==Description== Melee combat is a strength-based subskill, which helps determine the performance a player can get from melee combat weapons by influencing handling, frequency a...) |
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− | Melee combat influences frequency of low-tech weapons more than it influences the frequency of high-tech weapons. | + | Melee combat influences the handling and frequency of low-tech weapons more than it influences the frequency of high-tech weapons. |
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 12:00, 24 March 2008
Description
Melee combat is a strength-based subskill, which helps determine the performance a player can get from melee combat weapons by influencing handling, frequency and damage of melee weapons. See the weapon influence guide on the THN
Melee combat also acts as a requirement for heavy combat weapons.
Hints
Melee combat influences the handling and frequency of low-tech weapons more than it influences the frequency of high-tech weapons.