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Difference between revisions of "Melee combat"

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(New page: ==Description== Melee combat is a strength-based subskill, which helps determine the performance a player can get from melee combat weapons by influencing handling, frequency a...)
 
m (updaging lowtech - hightech to also reflect handling)
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==Hints==
 
==Hints==
Melee combat influences frequency of low-tech weapons more than it influences the frequency of high-tech weapons.  
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Melee combat influences the handling and frequency of low-tech weapons more than it influences the frequency of high-tech weapons.  
  
 
[[Category:Skills]]
 
[[Category:Skills]]

Revision as of 12:00, 24 March 2008

Description

Melee combat is a strength-based subskill, which helps determine the performance a player can get from melee combat weapons by influencing handling, frequency and damage of melee weapons. See the weapon influence guide on the THN

Melee combat also acts as a requirement for heavy combat weapons.

Hints

Melee combat influences the handling and frequency of low-tech weapons more than it influences the frequency of high-tech weapons.