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Difference between revisions of "Heavy combat"
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| − | == | + | ==Heavy combat(H-C)== |
| − | [[Heavy combat]] is a [[strength]] | + | [[Heavy combat]] is a [[strength]] subskill, which helps determine the performance a player can get from heavy weapons. Influencing aiming speed and precision, handling, range, frequency and damage of weapons and their main prerequisite. |
| − | + | {| class="wikitable" | |
| − | + | |+ Influence | |
| − | + | |- | |
| − | == | + | ! Stat !! Lowtech H-C !! Hightech H-C |
| − | + | |- | |
| + | | Damage || 70% || 70% | ||
| + | |- | ||
| + | | Frequency || 40% || 30% | ||
| + | |- | ||
| + | | Range || 20% || 20% | ||
| + | |- | ||
| + | | Handling || 30% || 20% | ||
| + | |} | ||
| + | |||
| + | ==Combat vehicles== | ||
| + | H-C is the prerequisite for being able to mount a Gunner seat in most combat vehicles and use their weapons. | ||
[[Category:Skills]] | [[Category:Skills]] | ||
Latest revision as of 04:20, 29 December 2022
Heavy combat(H-C)
Heavy combat is a strength subskill, which helps determine the performance a player can get from heavy weapons. Influencing aiming speed and precision, handling, range, frequency and damage of weapons and their main prerequisite.
| Stat | Lowtech H-C | Hightech H-C |
|---|---|---|
| Damage | 70% | 70% |
| Frequency | 40% | 30% |
| Range | 20% | 20% |
| Handling | 30% | 20% |
Combat vehicles
H-C is the prerequisite for being able to mount a Gunner seat in most combat vehicles and use their weapons.