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Difference between revisions of "Fusion rifle"
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== Characteristics == | == Characteristics == | ||
With standard amunition, this weapon deals [[Image:Icon_energy.png|100px]] damage. | With standard amunition, this weapon deals [[Image:Icon_energy.png|100px]] damage. | ||
− | === Fusion weapon | + | === Fusion weapon technology === |
Damage of this weapon is not constant, instead, it decreases or increases depending on the distance to the target. | Damage of this weapon is not constant, instead, it decreases or increases depending on the distance to the target. | ||
*Below '''30%''' of max range, damage decreases from '''1.0x''' to '''0.5x''', dealing half the tooltip damage when enemy is up your face | *Below '''30%''' of max range, damage decreases from '''1.0x''' to '''0.5x''', dealing half the tooltip damage when enemy is up your face |
Latest revision as of 14:41, 14 October 2021
Type | Hightech rifle |
Fire mode | Single shot |
Rate of fire | 39/min |
Range | 515m |
Mag size | 20 |
Reload | 2.5s |
Projectile type | Projectile |
Projectile speed | 131 m/s |
Default ammo | Fusion rifle cell |
Official description
Biotech Industries Inc, manufactures the fusion rifle as a heavier duty version of the fusion pistol. The fusion rifle's greater power can be attributed to its larger (albeit less efficient) capacitors and power handling system. It also boasts increased accuracy due to its longer barrel and reactive magnetic containment technology. Biotech also improved its rate of fire by tweaking the FID maximum efficiency.
The rifle's results are similar to those of the pistol. Any material caught within the initial blast radius comes out looking like melted plastic. The only effective defense against fusion shots is energy-resistant armor. Due to its fusion technology, the fusion rifle delivers most damage near to its maximum range.
Characteristics
With standard amunition, this weapon deals damage.
Fusion weapon technology
Damage of this weapon is not constant, instead, it decreases or increases depending on the distance to the target.
- Below 30% of max range, damage decreases from 1.0x to 0.5x, dealing half the tooltip damage when enemy is up your face
- Above 30% until 50% of max range, damage increases from 1.0x to maximum of 1.25x and is not increased any further
Advantages
- High damage per shot
- Projectiles are homing on target
Disadvantages
- Slow projectile speed
- Slow fire rate
Ammo mods
- Fusion rifle cell - Advanced: Energy, Force
- Fusion rifle cell - Alpha: Energy, Force, X-ray
- Fusion rifle cell - Nitrogen: Energy, Force, Fire
List of avaiable models
Rares
- Redeemer Increased range