Difference between revisions of "Pistol combat"

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(New page: ==Description== Pistol combat is a dexterity-based subskill, which helps determine the performance a player can get from Pistol weapons by influencing aiming speed and precision, h...)
 
 
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==Description==
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==Pistol combat(P-C)==
[[Pistol combat]] is a [[dexterity]]-based subskill, which helps determine the performance a player can get from Pistol weapons by influencing aiming speed and precision, handling, range, frequency and damage of weapons. See  [http://www.techhaven.org/resources/weapon-guides/2.2-weapon-skill-influence-guide.html weapon influence guide] on the THN Resource Site.
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[[Pistol combat]] is a [[Dexterity]] subskill, which helps determine the performance a player can get from Pistols. Influencing aiming speed and precision, handling, range, frequency and damage of weapons and their main prerequisite.
 
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{| class="wikitable"
Pistol combat also acts as a requirement for Pistol weapons.
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|+ Influence
 
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==Hints==
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! Stat !! Lowtech P-C !! Hightech P-C
Pistol combat influences aiming, frequency and range of low-tech weapons more than it influences the frequency of high-tech weapons.
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|-
 
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| Damage || 70% || 70%
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| Frequency || 40% || 30%
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| Range || 20% || 20%
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| Handling || 30% || 20%
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|}
 
[[Category:Skills]]
 
[[Category:Skills]]

Latest revision as of 05:37, 29 December 2022

Pistol combat(P-C)

Pistol combat is a Dexterity subskill, which helps determine the performance a player can get from Pistols. Influencing aiming speed and precision, handling, range, frequency and damage of weapons and their main prerequisite.

Influence
Stat Lowtech P-C Hightech P-C
Damage 70% 70%
Frequency 40% 30%
Range 20% 20%
Handling 30% 20%