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Difference between revisions of "Runner Missions"
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* ... Experience Points to all [[:Category:Main Skills|Main Skills]] | * ... Experience Points to all [[:Category:Main Skills|Main Skills]] | ||
== Tradeskill missions == | == Tradeskill missions == | ||
− | * TL 10 CST/RES | + | * TL 10 CST/RES: 600 nc, 50 xp to all skills; 6 symp. req. |
− | * TL 20 CST/RES | + | * TL 20 CST/RES: 700 nc, 75 xp to all skills; 12 symp. req. |
− | * TL 30 CST/RES | + | * TL 30 CST/RES: 900 nc, 100 xp to all skills; 18 symp. req. |
− | * TL 40 CST/RES | + | * TL 40 CST/RES: 1100/1200 nc, 150 xp to all skills; 24 symp. req. |
− | * TL 50 CST/RES | + | * TL 50 CST/RES: 1200/1500 nc, 200 xp to all skills; 30 symp. req. |
− | * TL 60 CST/RES | + | * TL 60 CST/RES: 1500/2000 nc, 250 xp to all skills; 36 symp. req. |
* TL 70 CST/RES | * TL 70 CST/RES | ||
* TL 80 CST/RES | * TL 80 CST/RES |
Revision as of 13:11, 3 October 2010
Quickjobs are the series of starter tasks obtained via Citycom. Both cash and experience points are rewarded for completing these, as well as faction sympathy points.
Mobs missions
These require you to kill five mobs of a chosen kind. Equally good for all classes and professions, the missions don't require runners to report to Faction HQ, thus making it possible to complete missions for hostile factions.
Tier 1: Very easy
Requirements
- Min faction sympathy: 8
- Complete mission in 6 hours
Mobs
General Tip: |
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{{{Content}}} |
- Kill ROACH
- Kill SMALL SPIDER
- Kill SEWER FLIES
- Kill SEWER BEES
Mission rewards
- 400 nc
- 50 Experience Points to all Main Skills
Tier 2: Easy
Requirements
- Min faction sympathy: 15
- Complete mission in 7 hours
Mobs
- Kill GIANT RAT
- Kill CANKERED PLANT
Mission rewards
Tier 3: Normal
Requirements
Mobs
Mission rewards
Tier 4: Hard
Requirements
Mobs
Mission rewards
Tier 5: Very Hard
Requirements
- Min faction sympathy: 49
- Complete mission in 13 hours
Mobs
- Kill REAPERSPIDER
- Kill RAPTOR
- Kill Launcher Cyclops
General Tip: |
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{{{Content}}} |
Mission rewards
- 2000 nc
- ... Experience Points to all Main Skills
Tradeskill missions
- TL 10 CST/RES: 600 nc, 50 xp to all skills; 6 symp. req.
- TL 20 CST/RES: 700 nc, 75 xp to all skills; 12 symp. req.
- TL 30 CST/RES: 900 nc, 100 xp to all skills; 18 symp. req.
- TL 40 CST/RES: 1100/1200 nc, 150 xp to all skills; 24 symp. req.
- TL 50 CST/RES: 1200/1500 nc, 200 xp to all skills; 30 symp. req.
- TL 60 CST/RES: 1500/2000 nc, 250 xp to all skills; 36 symp. req.
- TL 70 CST/RES
- TL 80 CST/RES
- TL 90 CST/RES
- TL 100 CST/RES
- TL 110 CST/RES
- TL 120 CST/RES
- TL 130 CST/RES
- TL 140 CST/RES
- TL 150 CST/RES
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