Difference between revisions of "Heavy combat"

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==Hints==
 
==Hints==
Heavy combat influences frequency of low-tech weapons more than it influences the frequency of high-tech weapons.  
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Heavy combat influences aiming, frequency and range of low-tech weapons more than it influences the frequency of high-tech weapons.  
  
 
[[Category:Skills]]
 
[[Category:Skills]]

Revision as of 12:00, 24 March 2008

Description

Heavy combat is a strength-based subskill, which helps determine the performance a player can get from heavy combat weapons by influencing aiming speed and precision, handling, range, frequency and damage of weapons. See the weapon influence guide on the THN

Heavy combat also acts as a requirement for heavy combat weapons.

Hints

Heavy combat influences aiming, frequency and range of low-tech weapons more than it influences the frequency of high-tech weapons.