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Spy

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Revision as of 23:52, 11 February 2008 by StevenJ (talk | contribs) (adding spy to the classes page)
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Spy.jpg

Description

The Spy is versatile and agile – both physically and mentally. His physical strength has limits, but he can use his razor-sharp mind in many areas – as a system Hacker, for example, or a Rigger (drone operator) – not open to other Runners.

Although representatives of this class are particularly agile and fast, the Spy is inferior to the Private Eye in terms of physical strength. He can make up for this by training, having the potential for excellent development in many areas. Should he, however, choose to hone his physical fighting skills he will have a much harder time doing so than will the Private Eye. All skills involving dexterity, though, will be easier for him to develop.

Base Primary Skill Caps

The Spy class caps its' primary skills at the following levels:

  • Intelligence: 100
  • Strength: 40
  • Constitution: 40
  • Dexterity: 100
  • PSI: 20