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Melee combat
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Revision as of 11:56, 24 March 2008 by StevenJ (talk | contribs) (New page: ==Description== Melee combat is a strength-based subskill, which helps determine the performance a player can get from melee combat weapons by influencing handling, frequency a...)
Description
Melee combat is a strength-based subskill, which helps determine the performance a player can get from melee combat weapons by influencing handling, frequency and damage of melee weapons. See the weapon influence guide on the THN
Melee combat also acts as a requirement for heavy combat weapons.
Hints
Melee combat influences frequency of low-tech weapons more than it influences the frequency of high-tech weapons.