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Melee combat
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Revision as of 10:37, 2 April 2008 by Logan Ford (talk | contribs)
Description
Melee combat is a strength-based subskill, which helps determine the performance a player can get from melee combat weapons by influencing handling, frequency and damage of melee weapons. See weapon influence guide on the THN Resource Site.
Melee combat also acts as a requirement for heavy combat weapons.
Hints
Melee combat influences the handling and frequency of low-tech weapons more than it influences the frequency of high-tech weapons.