Latest Neocron News and Information

  • New test server patch #543 has been released to Vedeena

Difference between revisions of "Melee combat"

From Neocron Wiki
Jump to: navigation, search
m (updating a silly mistake)
Line 1: Line 1:
 
==Description==
 
==Description==
[[Melee combat]] is a [[strength]]-based subskill, which helps determine the performance a player can get from [[melee combat weapons]] by influencing handling, frequency and damage of melee weapons. See [http://www.techhaven.org/resources/weapon-guides/2.2-weapon-skill-influence-guide.html weapon influence guide] on the THN Resource Site.
+
[[Melee combat]] is a [[strength]]-based subskill, which helps determine the performance a player can get from [[melee combat weapons]] by influencing handling, frequency and damage of melee weapons. See [http://www.techhaven.org/resources/weapon-guides/2.2-weapon-skill-influence-guide.html weapon influence guide] on the THN Resource Site. [http://www.essaymill.com essay]
  
 
Melee combat also acts as a requirement for melee combat weapons.
 
Melee combat also acts as a requirement for melee combat weapons.

Revision as of 16:50, 27 September 2010

Description

Melee combat is a strength-based subskill, which helps determine the performance a player can get from melee combat weapons by influencing handling, frequency and damage of melee weapons. See weapon influence guide on the THN Resource Site. essay

Melee combat also acts as a requirement for melee combat weapons.

Hints

Melee combat influences the handling and frequency of low-tech weapons more than it influences the frequency of high-tech weapons.