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Melee combat

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Revision as of 20:23, 28 September 2010 by Sean Denton (talk | contribs) (Undo revision 12498 by WilliamSimon (Talk))
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Description

Melee combat is a strength-based subskill, which helps determine the performance a player can get from melee combat weapons by influencing handling, frequency and damage of melee weapons. See weapon influence guide on the THN Resource Site.

Melee combat also acts as a requirement for melee combat weapons.

Hints

Melee combat influences the handling and frequency of low-tech weapons more than it influences the frequency of high-tech weapons.