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Melee combat

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Revision as of 12:00, 24 March 2008 by StevenJ (talk | contribs) (updaging lowtech - hightech to also reflect handling)
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Description

Melee combat is a strength-based subskill, which helps determine the performance a player can get from melee combat weapons by influencing handling, frequency and damage of melee weapons. See the weapon influence guide on the THN

Melee combat also acts as a requirement for heavy combat weapons.

Hints

Melee combat influences the handling and frequency of low-tech weapons more than it influences the frequency of high-tech weapons.