Difference between revisions of "Transport"

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==Description==
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==Transport(TRA)==
[[Transport]] is a strength-based subskill, which helps determine the maximum weight of items a runner can carry. This skill indirectly can increase movement speed of the player, as it increases the limit of how much the player can carry before being encumbered.
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[[Transport]] is a [[strength]] subskill that increases maximum inventory carry weight. This skill indirectly can increase movement speed of the player, as it increases the limit of how much the player can carry before being encumbered.
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10 points in Transport increases max carry load by about '''9.4'''.
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==Starting carry capacity==
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*Tank: 88.5
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*Spy: 57.6
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*Private Eye: 36.7
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*Monk: 46.3
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Strength does not influence carry capacity.
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==Free load and player movement speed==
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Inventory capacity directly affects runner's movement speed. Below 25% free, runners will start to experience sprint speed decrease gradually from 25% at 25% free total capacity to 85% slowdown at nearly full. With a negative free load, the runner cannot move at all and need to drop items. The slowdown stacks with broken legs and electric shock negative effects.
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The inventory screen will show you are below 25% free load changing the color of the number to orange.
  
==Hints==
 
As well as transport, [[strength]] influences the maximum load a player can bear.
 
 
[[Category:Skills]]
 
[[Category:Skills]]

Latest revision as of 20:57, 3 January 2023

Transport(TRA)

Transport is a strength subskill that increases maximum inventory carry weight. This skill indirectly can increase movement speed of the player, as it increases the limit of how much the player can carry before being encumbered.

10 points in Transport increases max carry load by about 9.4.

Starting carry capacity

  • Tank: 88.5
  • Spy: 57.6
  • Private Eye: 36.7
  • Monk: 46.3

Strength does not influence carry capacity.

Free load and player movement speed

Inventory capacity directly affects runner's movement speed. Below 25% free, runners will start to experience sprint speed decrease gradually from 25% at 25% free total capacity to 85% slowdown at nearly full. With a negative free load, the runner cannot move at all and need to drop items. The slowdown stacks with broken legs and electric shock negative effects.

The inventory screen will show you are below 25% free load changing the color of the number to orange.