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Patch Notes Summary (Category)

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Page Context

Due to the sheer number of updates I've had to be somewhat selective with including changes which I think are of the most interest. I suggest looking at the Official Website Update Notes page and the Discord for more detailed and comprehensive records.

Latest Patch Notes Summary

  • 14th December 2024 (2.5.589)


Balance

Armour

2017 (2.3 Released)

  • Nerfed strength of armours

2019 (2.4 Released)

  • Buffed armour stats
  • Removed decimal values from armour modifiers

2021 (2.5 Released)

  • Added ATH to underwear to tailor them towards speed builds
  • Buffed the armour bonuses of high level armour
  • Reworked armour requirements to create lower tiers of each armour set more accessible to other classes

2024

  • Reduced Tech Level & rescaled values of Heavy Kevlar armour from Tech Level 63 to 60
  • Increased DEX bonus on most PE PAs

Class

2021 (2.5 Released)

  • Buffed strength of resist per skill point used and standardised between classes
  • Buffed the viability of blessed PE
  • Buffed the viability of HC PE
  • Introduced a small delay before stealth can be activated
  • Rebalanced APU to be a true glass cannon - highest damage, lowest durability
  • Rebalanced PE to be more of a Jack of all trades
  • Rebalanced Spy to be more of a glass cannon with technology
  • Rebalanced Tank to be more of a true tanking character that takes damage but doesn't deal as much damage
  • Reduced PAD shield strength & increased self-cast bonus to negate it's effect on the PPU
  • Reworked resist caps to increase the difference between classes

2022

  • Increased self-cast shield modifier for PE & PPU

Drugs

2019 (2.4 Released)

  • Removed decimal values from drug modifiers

2021 (2.5 Released)

  • Rebalanced and added new drugs

Dungeons

2023

  • Rebalanced Christmas seasonal dungeons to reduce difficulty

2024

  • Rebalanced Crahn Church to reduce difficulty
  • Rebalanced Mech Haven to reduce difficulty
  • Rebalanced El Farid to reduce difficulty

General

2017 (2.3 Released)

  • Reduced broken leg malus
  • Reduced Overall player damage and NPC healthpools

2018

  • Reworked starting point allocation of classes

2021 (2.5 Released)

  • Improved nanite QoL by buffing mixed variety and lowering nanite activity per dose
  • Increased broken leg malus slightly
  • Reworked requirements of many items for better progression

2023

  • Buffed Crahn & Blessed booster modules
  • Buffed resist point strength a little
  • Nerfed foreign cast PPU shields by approx 5%

Equipment

2024

  • Reduced activation delay of Jones stealth tool

Implants

2019 (2.4 Released)

  • Buffed rare implant stats
  • Removed decimal values from implant modifiers

2021 (2.5 Released)

  • Rebalanced opposing tradeskill malus (generally removed)
  • Reworked implants to refactor them into serving a purpose (e.g. damage, resist, speed, utility)
  • Reworked many implants requirements for more standardised progression

2023

  • Removed Hack malus from PSI Gloves

2024

  • Increased Main Skill bonus on TL85 rare implants (SWAT, SF, RD, SS, CCC, CSC)
  • Increased DEX requirements of Reflex Boosters v1-4
  • Reduced Body Health bonus of the Explorer CPU

Items

2019 (2.4 Released)

  • Increased charges of v4 Booster/Medpacks from 10 to 20 (daily-mission items)

2022

  • Increased charges of Medkit, Stam boosters, PSI boosters & HCK boosters

NPC

2018

  • Ranks of Grim Chaser & Grim Persecutor swapped
  • Rebalanced NPC health (general reduction)

2021 (2.5 Released)

  • Reworked almost all NPC HP & damage to suit new player balance and offer predictable difficultly scaling

2022

  • Rebalanced NPC damage (tethered to their Rank)

2023

  • Rebalanced Wasteland mob damage (generally reduced)
  • Reduced scale at which NPC HP scales so end game mobs aren't so bullet spongey

2024

  • Rebalanced several low level & high level NPCs to improve damage output consistency through NPC ranks

Vehicles

2018

  • Nerfed Vehicle damage

2021 (2.5 Released)

  • Buffed responsiveness of vehicles
  • Rebalanced HP & armour of vehicles
  • Rebalanced Vehicle weapon damage (tied to TL)
  • Reduced speed & agility of entry vehicles, whilst improving that of later vehicles to encourage investment to better vehicles

2024

  • Standardised recoil between vehicle weapon types, and reduced the most extreme recoil

Weapons

2017 (2.3 Released)

  • General
    • Buffed accuracy & damage of AoE weapons
    • Decreased self-damage modifier on AoE weapons
    • Removed the bonuses added to epic, rare & WoC weapons to make more weapons viable
  • APU
    • Fixed DamageBoost so it works on NPCs
  • PPU
    • Nerfed strength of Absorber, Deflector and Protector
  • Heavy
    • Buffed anti-vehicle weapons
  • Pistol
    • Nerfed damage of Ray of Last Hope


2021 (2.5 Released)

  • General
    • Rebalanced weapons to fit the following general damage profile APU > Rifle > Pistol > Heavy > Melee > Drones
    • Rebalanced weapon damage (more closely tied to TL)
    • Reworked ammo packs size, weight and number of damage types to introduce standardisation
    • Reworked weapon class characteristic differences in order to give weapon classes a more distinct feel (range, recoil, stamina use, frequency)
    • Increased the bonus that higher combat skill has on weapon damage
    • Increased turret damage & price significantly
  • APU
    • Added AoE to APU ball and ball blast
    • Rebalanced PSI cost of modules
  • PPU
    • Increased Holy Restoration heal strength
    • Reduced Holy Heal strength
    • Rebalanced PSI cost of modules
  • Drones
    • Reduced HP & range of drones
  • Heavy
    • Increased effectiveness of anti-vehicle rockets against vehicles

2022

  • General
    • Fixed accuracy on all weapons (every weapon should now hit approx 95% of shots with a fully closed reticle)
    • Buffed damage of none AoE weapons
    • Increased self-damage AoE modifier
    • Reduced range of shotguns type weapons
    • Reworked some ammo packets so that they can switch to 40/60 damage split on a primary/secondary damage type
  • APU
    • Increased the cast time of antibuffs
  • PPU
    • Increased cast time of low-level shields to mitigate noob buffing
    • Fixed a bug that made Soul Clusters almost invincible
    • Reduced rez cast duration
  • Heavy
    • Reduced range of flamethrowers
  • Pistol
    • Buffed range of pistols

2023

  • General
    • Reduced the time it takes for the aiming reticle to close
    • Reduced frequency of some weapons to make them easier to use (SWAT Pistol, Judge, Ionic Shotgun Rifle, Terminator, Rapture, Second Love, Ionic Shotgun Cannon)
    • Reworked hit chances to introduce a new standardised system between all guns in order to improve hit registration of single shot weapons
    • Reduced quality % of MC5 weapon rewards in order to promote progressing to new weapons earlier
  • APU
    • Reduced damage & increased frequency of APU lances
  • PPU
    • Fixed low level PADs to be useful before achieving self-cast bonus
    • Increased duration of Crahn & Blessed Boosters to 10 minutes
    • Increased the PSI cost of DamageBoost

2024

  • APU
    • Increased projectile speed & splash damage size of PSI Ball Blasts
  • PPU
    • Increased Damageboost cast time & increased PSI cost
  • Melee
    • Increased damage of single target Melee weapons by approx 10%
  • Heavy
    • Increased damage of single target Heavy weapons by approx 10%
    • Increased range of Ionic Shotgun Cannon
    • Increased range of Freezer Cannons
    • Increased range of Raygun Cannons
    • Increased range of Gatlin Cannons
  • Pistol
    • Reduced stam cost per shot of Ionic Shotgun pistol
    • Reduced clip size of 8mm Automatic Pistol
    • Increased damage of Nailgun Pistols
  • Rifle
    • Fixed a Rapture damage bug and increased it's damage
    • Increased damage of pumpguns (Terminator)
    • Increased range of pumpguns (Terminator)
    • Increased range of Ionic Shotgun Rifle
    • Reduced damage of Plasma Rifles
    • Reduced clip size of Plasma Rifles

Content

Items

2017 (2.3 Released)

  • Added new APU rare beam module (Holy Caustic Rain)
  • Added new Ionic Crossbow Rifle
  • Added new rare junk knife (Blackmist's Remorse)
  • Added new rare pistol (Anarchist)
  • Added new rare pistol (Sucker Punch)
  • Added new rare PPU line of sight heal (Holy Restoration)
  • Added new rare rifle (Second Love)
  • Added new rare Stiletto (Soligen's Finest)
  • Added new sets of furniture
  • Added new WoC melee weapon (Warbots Bane)
  • Added new WoC PSI gloves

2018

  • Added Halloween furniture
  • Added new droner Power Armours
  • Added new Tech Haven apartment, exclusive to FA players
  • Added new tier (v4) of Medkit, Stam booster, PSI booster & Hack booster with higher number of consumable usage

2019 (2.4 Released)

  • Added new spider & vehicles trophies
  • Added new WoC 3 Power Armours
  • Added new WoC melee weapon (Claw of the Lizard)

2020

  • Added new armour set (Viper King)
  • Added new furniture options
  • Added new high level PSI bones (Apparition)
  • Added new missing Bat Queen bones to complete the set
  • Added new tradeskill bones (Cryton's & Cryton's Best)
  • Added new WoC hovercraft vehicle
  • Added new WoC INT tradeskill gloves

2021 (2.5 Released)

  • Added Forte variants to Serumderibat & Thyronol
  • Added Improved LoM pills that take less XP away when used
  • Added new high level bones (Cyborg, Scorpion, Shaman, Soldier, Viper)
  • Added new levelling weapons which can be gained through recycling
  • Added new rare APU lances (Holy Voltage, Holy Frostbite, Holy Corrosion, Holy Pyre)
  • Added new rare APU PSI Attack (Holy Evisceration)
  • Added new rare rifle with AoE effect (Rapture)
  • Added new seasonal Halloween weapons (Pumpkin guns)
  • Added new Trader Power Armours
  • Added new trophies

2022

  • Added new APU Crahn & Blessed anti-protector modules
  • Added new cosmetic model variants of Monk Power Armour
  • Added new cosmetic model variants of Spy Power Armour
  • Added new seasonal Winter weapons (Snowball guns)
  • Readded missing trophies

2023

  • Added new cosmetic model variants of Tank Power Armour
  • Added new high level hand grenades (Pathfinder Incendiary & Pathfinder Frag Grenades)

2024

  • Added new cosmetic variants of Private Eye Power Armours
  • Removed the XP malus and lowered the credit malus of the Law Enforcer implant
  • Introduced a third generation nanite heal tool (for GenTanks only)

Missions

2017 (2.3 Released)

  • Added new mission to attain new implants (WoC PSI Gloves)
  • Added new mission to attain new WoC melee weapon (Warbots Bane)
  • Reworked starter MC5 area with new missions

2018

  • Added new daily missions for PvE kills (Job Centre)
  • Added new daily missions for Tradeskillers (Job Centre)
  • Added new Jones missions for Fallen Angel characters starting in Tech Haven
  • Added new mission (NCPD Manhunt)
  • Added new terminal missions for each faction under Very Hard difficulty
  • Added new terminal missions for Hacknet kills
  • Reworked the job centre to serve as a mission hub for players. Daily missions on 1st floor, low level missions on 2nd floor

2019 (2.4 Released)

  • Added new mission to attain new WoC 3 Power Amours
  • Added new mission to attain new WoC melee weapon (Claw of the Lizard)
  • Added new missions to the Job Centre 3rd floor in Plaza 2
  • Increased rewards for daily missions

2021 (2.5 Released)

  • Added new mission (The Antique Heist)
  • Added new mission to attain new AoE rifle (Rapture)
  • Added new mission to attain new Trader Power Amours
  • Added Pathfinder missions to C08 & J05 to help leveling beyond rank 40
  • Increased XP rewards from most missions
  • Reworked every starter city so you can easily level to /40. Each city has new dungeons and terminal missions

2022

  • Added Pathfinder missions to F04 & H08
  • Reworked terminal missions to be more rewarding and suit new city dungeons

2023

  • Added Pathfinder missions to J10 & E12
  • Completed implementation of Pathfinder missions with the addition of K15 & I16 missions
  • Various QoL updates to Pathfinder missions

2024

  • The Canyon Challenge and Tactical Mercenary Run are now supporting "Warbot families" (You can kill any Warbot, not just 'Legacy Warbots')
  • Altered the silver WoC Power Armor script, you can now decide yourself you want to trade in a V-30 a or C-30 version Power Armor

World

2017 (2.3 Released)

  • Re-added Outzone 7 with a new wave mechanic. As you kill the mobs, stronger ones will spawn
  • Reworked Club Veronique as a Faction Warzone. Hack the terminal inside to turn the guards loyalty
  • Updated most outpost structures to be solid
  • Updated numerous texts (descriptions, mails, infos, scripts, names)

2018

  • Added new dungeon (Mech Haven)
  • Added new high level Hacknet mobs
  • Added new low level Hacknet dungeon
  • Added new low level Hacknet mobs
  • Re-added all four Ceres BioGenetic Laboratories
  • Re-added the GR at Escador Oasis (K15)
  • Reworked Tech Haven and moved starting location of Fallen Angel characters there

2019 (2.4 Released)

  • Added new dungeon (Baneful Spider Cave)
  • Added new dungeon (Plaza Abandoned Cellar)
  • Added new FSM blackmarket where barters can buy from any FSM

2020

  • Added new apartment complex in the Pepper Park Sectors
  • Added new faction specific titles for completing your epic
  • Added new title of Ronin, attained by completing all epics
  • Reworked J05 spawns and loot tables to create a new level hub

2021 (2.5 Released)

  • Added new dungeon (Abandoned Brotherhood of Crahn HQ)
  • Added new dungeon (Seasonal Winter Wonderland map)
  • Added new HEW store to Via 1
  • Added new mobs, new mob placements and new missions to target each stage of the levelling progress
  • Added new Points of Interest around the Wastelands
  • Added new tradeskill hub to Plaza 1
  • Reworked every starter city dungeon to create better levelling experience and introduce progression through the city
  • Reworked naming conventions to be more intuitive and cohesive
  • Reworked several Outposts to create more varied OP fights

2022

  • Added new additional exit hatches to all Outposts
  • Added new mini dungeon in order to kill the MC5 Base Commander
  • Added new variants of Warbots to the Wasteland along with trophies for each
  • Disabled Mutant Faction takeovers from 18 Outposts

2023

  • Reworked J01 spawns and added a terminal to create a new level hub
  • Reworked several Outposts to create more varied OP fights
  • Updated wasteland spawns to reduce chance of double spawning
  • Fixed El Farid dungeon door so the Queen doesn't get stuck
  • Added tech part drops back to swamp mobs found the Swamps
  • Added tech part & improved the drop chance of Y Rep Cyborgs found in the Canyons
  • Added tech part drops to Sandcrawlers found in the Desert
  • Added new Christmas decorations
  • Added new "Omega" boss NPCs for events

2024

  • Reintroduced Reaperspiders (and the trophies) to the Wastelands
  • Increased drop rate of Ceres modules (Spidercave) - The Queen now has a 100% drop chance for Ceres modules
  • Updated NavRay with various dungeon locations
  • Added Added new 2x2 junk - "Plant Fibers"
  • NeoFrag 1 & 2 are now Safezones, with a GR & GoGo
  • Updated profession descriptions in character creation menu
  • Added new weather patterns
  • Various fixes to content
  • Various safe spots closed
  • Various world actor fixes

Graphics

Additions

2018

  • Added new textures, decals & actors

2019 (2.4 Released)

  • Added new game item models

2020

  • Added a new BioGenetic Labs dungeon (WoC Launchers)

2021 (2.5 Released)

  • Added new clothing options for characters
  • Added new icons for various items

2023

  • Added new nanite buff icons
  • Added new sync animations

2024

  • Added new cosmetic model variants of Private Eye Power Armour
  • Restored the Ocean in Viarosso Apartments

Quality of Life

2021 (2.5 Released)

  • Reduced intensity of some weapon animations to reduce discomfort they cause

2024

  • Optimised 106 models

Remasters

2018

  • Remastered drones and some world actors

2020

  • Improved textures of all vehicles
  • Improved visuals for all melee weapons
  • Remastered GR model
  • Remastered many world actors

2021 (2.5 Released)

  • Graphical overhaul of Plaza & Viarosso sectors
  • Improvements to skybox rendering
  • Remastered & reimagined El Farid dungeon introduced
  • Remastered desert buildings
  • Remastered textures used in Plaza & Viarosso sectors
  • Remastered various objects in the world

2022

  • Remastered Doomreapers family models (Grims, Doomreapers, Small Reapers)
  • Remastered Outpost structures
  • Remastered several more Pepper Park connected zones
  • Remastered several Pepper Park connected zones

2023

  • Remastered more world actors & decals
  • Remastered Pepper Park sectors
  • Remastered the NC Subway & more outpost structures
  • Re-created El Farid dungeon map
  • Added new tool & PA icons

2024

  • Fixed Soulcluster/Apparition hitbox
  • Fixed incorrect Mechbeetle texture
  • Fixed stealth effect icon
  • Re-mastered NeoFrag 1 & 2 Map
  • Created better quality temp effect icons
  • Reworked over 500 world textures
  • All indoor Sectors have been updated with HD textures
  • Adjusted textures and several other issues in the Subway
  • Adjusted textures and several other issues in Outzone Station
  • Adjusted textures and several other issues in Desert Underground City
  • Adjusted textures and several other issues in all Outposts

Technical

Bug Fixes

2017 (2.3 Released)

  • Fixed a bug which could cause some players to be invisible
  • General bug fixes, client stability updates and QoL updates

2018

  • Fixed a bug that stopped players seeing NPC animations
  • General bug fixes, client stability updates and QoL updates

2019 (2.4 Released)

  • Fixed weather effects
  • General bug fixes, client stability updates and QoL updates

2020

  • Fixed game crashing bug from multi-lightning
  • General bug fixes, client stability updates and QoL updates

2021 (2.5 Released)

  • General bug fixes, client stability updates and QoL updates

2022

  • General bug fixes, client stability updates and QoL updates

2023

  • Fixed a bug where self-cast bonus & temp effects could be lost when zoning
  • Fixed mouse scroll wheel in trader windows
  • General bug fixes, client stability updates and QoL updates

2024

  • Fixed speed on ladder, while using high FPS
  • Fixed loot rights
  • Fixed an issue which caused the game to crash when the client exceeds 2G of RAM (the cause of most crashes)
  • Various other bug fixes

Improvements

2017 (2.3 Released)

  • Improved dynamic lighting
  • Improved game precaching to reduce potential stutter
  • Improved netcode
  • Improved numerous areas of the codebase
  • Improved particle effect performance
  • Improved the item description window
  • Improved the weapon codebase
  • Reimplemented the damage logs

2018

  • Improved proxy network code
  • Released a new game launcher

2019 (2.4 Released)

  • Improved internal resource management
  • Improved item tracking
  • Improved language support
  • Improved several AI scripts
  • Improved sync performance

2020

  • Improved NavRay code
  • NPCs have a single rank instead of having CR & BR

2023

  • Improved how self-cast modifier is calculated

2024

  • Several improvements to how the engine handles lighting
  • RPOS Improvements
    • Improved vendor trade window to include; searching, more quantity options and sorting
    • Added additional information to the Item detail page stating if an item can be dropped or loses condition after repair
    • Blueprint info window will highlight parts you have in your inventory
    • Improved the ingame settings window with more options and enabled auto saving of these settings every 30 seconds
    • Improved the team/clan tags to be highlight white when that player is fully PAD
    • The RPOS Team Window now contains, loot right settings, clan tag options, and simple buff indicators
  • Temp Effect Improvements:
    • The temp effect progress bar now represents the percent time complete
    • Temp effect icons now show time remaining in seconds
    • Drug effect icons now display their drug icon, drug name, and time remaining
  • Outpost Fight Improvements:
    • Deactivated the Hacknet part for Outpost takeovers. Every layer is now hacked from the Output hack terminal
    • Hack blocking is now disabled, each side have their own timers
    • Increased the delay between hacks
    • Created adjustable variables for layer amounts, layer delays, and hacknet involvment. NST can now easily modify these settings
    • Created a custom message to indicate how much time is left before you can hack again vs just saying "please wait 60 seconds"
    • Created a custom message to indicate if an Outpost is currently comprimised

New Features

2017 (2.3 Released)

  • Added ability to move single & whole stacks by holding SHIFT/CTRL whilst moving items
  • Added Item-swapping, except for items in your inventory.
  • Added Loot-Rights. With ALT+0 to ALT+5 you can select who might be able to loot your NPCs. This applies just loot NPCs.
  • Added new coloured damage indicators to show the damage types being inflicted
  • Added new controls to drones. Droners can now control the distance to ground with Duck and Jump keybindings.
  • Added vendor item sorting
  • Team XP applies to secondary main skills

2018

  • Readded Hint of the day

2019 (2.4 Released)

  • Added item grades that allow us to create legendary like items
  • Added Spanish language support

2020

  • Added Borderless Fullscreen & Borderless game configuration options
  • Team XP is now based of BR

2022

  • Added 144+ FPS / >60HZ support
  • Added HUD whilst in sniper scope

2023

  • Added more Latin1 characters

2024

  • Added ability to sort GRs alphabetically asc/desc
  • Added a new slim HUD setting to the options window to reduce the bloat in the main UI
  • Added a new HUD feature called target info. Player health and/or effects are now visible in the HUD when a player or NPC is targeted. This setting can be toggled in the options window
  • Drop all now available in containers / GoGo (PTS exclusive pending further testing)