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Plasma wave cannon
Type | Hightech heavy weapon |
Fire mode | 3 shot burst |
Rate of fire | 70/min |
Range | 527m |
Mag size | 30 |
Reload | 2.5s |
Projectile type | Hit-scan |
Default ammo | Plasma wave packet |
Official description
The phase-induced plasma cannon, pip zbs, uses a combination of plasma formation and ohmic plasma-ignition methods to maximize effectiveness. This technique uses particle-charged magnetic field beams induced into existing plasma, thereby multiplying the energy level of the plasma by 3.3 eV. the downside of this method is the relatively low density of the plasma charge, giving it a reduced kinetic impact effect. This however, is more than compensated by the higher energy level of the plasma charge. the intense heat of the plasma (10%6 K) incinerates almost anything along its path, inflicting severe heat damage to its targets. This makes the zbs one of the strongest weapons on the battlefield. - Description is the same as plasma cannon
Characteristics
With standard amunition, this weapon deals damage.
Advantages
- High rate of fire
- High damage per shot
- Accurate
Disadvantages
- Small magazine capacity for a burst fire weapon
Ammo mods
- Plasma wave packet - Heat compressed: Energy, Fire
- Plasma wave packet - Nova: Energy, Force
- Plasma wave packet - Radioactive: Energy, X-ray
List of avaiable models
- HEW Slipstream Plasma Wave
- A&W Burning Air Plasma Wave
- Tangent Plasma Wave
- Special Forces Plasma Wave - this weapon is faction locked to members of CityAdmin
Rares
- Ravager Increased range