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Rifle Combat is a dexterity-based subskill, which helps determine the performance a player can get from Rifle weapons by influencing aiming speed and precision, handling, range, frequency and damage of weapons. See weapon influence guide on the THN Resource Site.
Rifle combat also acts as a requirement for Rifle weapons.
Rifle combat influences aiming, frequency and range of low-tech weapons more than it influences the frequency of high-tech weapons.