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Difference between revisions of "Berserker"
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== Job == | == Job == | ||
− | Cutting and stabbing weapons are a Berserk’s first choice. Swords, metal claws and light sabers are typical tools of the trade. Not being burdened by cumbersome weapons or ammunition, a Berserk is more agile than a heavily armed [[ | + | Cutting and stabbing weapons are a Berserk’s first choice. Swords, metal claws and light sabers are typical tools of the trade. Not being burdened by cumbersome weapons or ammunition, a Berserk is more agile than a heavily armed [[[[nner]]]]n advantage he puts to good use in combat. Anyone underestimating a Berserk might well find himself floored and resting in pieces in no time at all. [[[[ntank]]]]and [[[[ivate Eye]]]]most commonly use their physical prowess for this job. |
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− | + | ==lasses and Skills == | |
− | |||
− | '''Secondary skills:''' [[ | + | |
− | [[ | + | |
− | [[ | + | 'Classes available:''' [[[[ntank]]]][[[[ivate Eye]]]] |
+ | |||
+ | 'Primary skill:''' [[[[lee combat]]]]M-C) | ||
+ | |||
+ | |||
+ | |||
+ | 'Secondary skills:''' [[[[ck|Hacking]]]]HCK), [[[[ghtech combat]]]]T-C), [[[[hletics]]]]ATH) | ||
+ | [ | ||
+ | [[tegory:Character_Professions]]]] | ||
+ | [[tegory:Character_Creation]]]] | ||
+ | |||
+ | ==int == | ||
+ | [ | ||
+ | [[apon Lore]]]]s, since [[[[2]]]]an influencing factor for the effectiveness of melee attacks, and as such those seeking to become proficient in melee combat should carefully consider whether or not to take up a secondary int-based subskill. |
Revision as of 20:42, 6 December 2008
Job
Cutting and stabbing weapons are a Berserk’s first choice. Swords, metal claws and light sabers are typical tools of the trade. Not being burdened by cumbersome weapons or ammunition, a Berserk is more agile than a heavily armed [[nner]]n advantage he puts to good use in combat. Anyone underestimating a Berserk might well find himself floored and resting in pieces in no time at all. [[ntank]]and [[ivate Eye]]most commonly use their physical prowess for this job.
lasses and Skills
'Classes available: [[ntank]][[ivate Eye]]
'Primary skill: [[lee combat]]M-C)
'Secondary skills: [[Hacking]]HCK), [[ghtech combat]]T-C), [[hletics]]ATH) [ tegory:Character_Professions]] tegory:Character_Creation]]
int
[ apon Lore]]s, since [[2]]an influencing factor for the effectiveness of melee attacks, and as such those seeking to become proficient in melee combat should carefully consider whether or not to take up a secondary int-based subskill.