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Difference between revisions of "Armor"
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== Armor slots and protection zones == | == Armor slots and protection zones == | ||
Each armor piece protects only section of the body with exception of the underwear and Power Armor, that protects whole body. The slots from the top: | Each armor piece protects only section of the body with exception of the underwear and Power Armor, that protects whole body. The slots from the top: | ||
− | * Power Armor slot: used to equip underwear or Power Armor. Underwear increases player Athletics and Endurance, while Power Armor offer powerful offensive and defensive stats | + | * Power Armor slot: used to equip underwear or [[Powered Armour|Power Armor]]. Underwear increases player Athletics and Endurance, while Power Armor offer powerful offensive and defensive stats |
* Helmet, protects head section | * Helmet, protects head section | ||
* Neck, protects head section | * Neck, protects head section | ||
Line 13: | Line 13: | ||
* Legs, protects legs section | * Legs, protects legs section | ||
* Boots, protects legs section | * Boots, protects legs section | ||
+ | Amount of protection for every body section is displayed in the 'Armor Effects' window. If armor also modifies skills, its in the 'Skill Effects' window. | ||
== Appearance == | == Appearance == | ||
Only Power Armor changes the appearance of character model. Holovests, such as {{Item_DB_Link|name=Holographic Projector Suit - XY Private Eye}} can change your default character model to another class. | Only Power Armor changes the appearance of character model. Holovests, such as {{Item_DB_Link|name=Holographic Projector Suit - XY Private Eye}} can change your default character model to another class. | ||
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== Acquiring armor == | == Acquiring armor == | ||
− | Starting runners can easily get very basic armor without spending any credits using Recycling. Wiremesh, Leather and Metalplate vest can save a bunch of money at the start. | + | Starting runners can easily get very basic armor without spending any credits using [[Recycle|Recycling]]. Wiremesh, Leather and Metalplate vest can save a bunch of money at the start. |
{{Item_DB_Item|name=Heavy Wiremesh Suit}}{{Item_DB_Item|name=Heavy Leather Skin}}{{Item_DB_Item|name=Metal-Plated Armorvest}} | {{Item_DB_Item|name=Heavy Wiremesh Suit}}{{Item_DB_Item|name=Heavy Leather Skin}}{{Item_DB_Item|name=Metal-Plated Armorvest}} | ||
{{clear}} | {{clear}} | ||
Most of the shops that offer weapons also offers armor in Artifact or Perfect quality, there is no need to research and construct them. Some armor can drop from mobs, like {{Item_DB_Link|name=Viper King Vest}}, save the constructing for them as they might be harder to come by. | Most of the shops that offer weapons also offers armor in Artifact or Perfect quality, there is no need to research and construct them. Some armor can drop from mobs, like {{Item_DB_Link|name=Viper King Vest}}, save the constructing for them as they might be harder to come by. | ||
[[Category:Equipment]] | [[Category:Equipment]] |
Revision as of 18:07, 19 June 2021
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To mitigate incoming damage, players can wear protective armor pieces to aid their natural resistances from skills.
Equipping Armor
Armor have special section in RPOS accessed with F4 key by default. Equipping and taking off armor is done by dragging in and out pieces from your inventory to the window.
Armor slots and protection zones
Each armor piece protects only section of the body with exception of the underwear and Power Armor, that protects whole body. The slots from the top:
- Power Armor slot: used to equip underwear or Power Armor. Underwear increases player Athletics and Endurance, while Power Armor offer powerful offensive and defensive stats
- Helmet, protects head section
- Neck, protects head section
- Vest, protects torso section
- Belt, protects torso section
- Legs, protects legs section
- Boots, protects legs section
Amount of protection for every body section is displayed in the 'Armor Effects' window. If armor also modifies skills, its in the 'Skill Effects' window.
Appearance
Only Power Armor changes the appearance of character model. Holovests, such as Holographic Projector Suit - XY Private Eye can change your default character model to another class.
Armor types
Majority of conventional armor requires Strength to wear. Crahn developed special 'Shelter' and 'Spirit' series to aid PSI Monks in combat, requiring PSI instead. Spies are lacking in strength to wear conventional armor but they can protect themselves with energy field belts allowing them to reduce incoming fire while still being mobile and agile. Most underwear armor requires Strength, but there are also options for Monks (Argetiferous, Chrysotile) and Spies (Ionic Nylon).
Acquiring armor
Starting runners can easily get very basic armor without spending any credits using Recycling. Wiremesh, Leather and Metalplate vest can save a bunch of money at the start.
Most of the shops that offer weapons also offers armor in Artifact or Perfect quality, there is no need to research and construct them. Some armor can drop from mobs, like Viper King Vest , save the constructing for them as they might be harder to come by.