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Difference between revisions of "Rocket launcher"
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== Characteristics == | == Characteristics == | ||
| − | With standard amunition, this weapon deals [[ | + | With standard amunition, this weapon deals [[File:Dmg_force.png|32px|link=Force]][[Force|<span style="color:#ff3223"><b> Force</b></span>]] and [[File:Dmg_fire.png|32px|link=Fire]][[Fire|<span style="color:#ff7f27"><b> Fire</b></span>]] damage. |
| + | |||
| + | === AoE damage falloff === | ||
| + | Damage of this weapon does less damage the more distance is from target to center of the explosion, dealing about '''50%''' less damage on the edge. | ||
===== Advantages ===== | ===== Advantages ===== | ||
*Reticle is always closed - perfect accuracy | *Reticle is always closed - perfect accuracy | ||
| − | *Rockets have | + | *Rockets have large AoE |
*High damage per hit | *High damage per hit | ||
*High range | *High range | ||
| Line 52: | Line 55: | ||
== Ammo mods == | == Ammo mods == | ||
| − | * Rockets - Anti-personnel: Force, Piercing, Fire | + | * {{Item_DB_Link|name=Rockets - Anti-personnel}}: Changes damage to [[File:Dmg_force.png|32px|link=Force]][[Force|<span style="color:#ff3223"><b> Force</b></span>]], [[File:Dmg_piercing.png|32px|link=Piercing]][[Piercing|<span style="color:#ff3223"><b> Piercing</b></span>]], [[File:Dmg_fire.png|32px|link=Fire]][[Fire|<span style="color:#ff7f27"><b> Fire</b></span>]] |
| − | * Rockets - High-Explosive: Force only | + | * {{Item_DB_Link|name=Rockets - High-Explosive}}: Changes damage to [[File:Dmg_force.png|32px|link=Force]][[Force|<span style="color:#ff3223"><b> Force</b></span>]] only |
| − | * Rockets - Napalm: Force, Fire damage over time | + | * {{Item_DB_Link|name=Rockets - Napalm}}: Changes damage to [[File:Dmg_force.png|32px|link=Force]][[Force|<span style="color:#ff3223"><b> Force</b></span>]], [[File:Dmg_fire.png|32px|link=Fire]][[Fire|<span style="color:#ff7f27"><b> Fire</b></span>]] damage over time |
== List of avaiable models == | == List of avaiable models == | ||
Latest revision as of 13:50, 15 May 2025
Rocket Launcher
| Type | Lowtech heavy weapon |
| Fire mode | Single shot |
| Rate of fire | 29/min |
| Range | 877m |
| Mag size | 6 |
| Reload | 2.5s |
| Projectile type | Projectile |
| Projectile speed | 87m/s |
| Default ammo | Rockets |
Official description
Developed by the City Mercs and distributed by Tangent, the rocket launcher represents the perfect weapon for long-range combat against large targets. Six non-guided high explosive rocket projectiles with a maximum range of 3km make this weapon absolutely lethal on impact.
Characteristics
With standard amunition, this weapon deals
Force and
Fire damage.
AoE damage falloff
Damage of this weapon does less damage the more distance is from target to center of the explosion, dealing about 50% less damage on the edge.
Advantages
- Reticle is always closed - perfect accuracy
- Rockets have large AoE
- High damage per hit
- High range
Disadvantages
- Slow fire rate
- Small magazine capacity
- Very slow projectile
- Rockets can be inaccurate and they fly in a spiral, making it easy to hit obstacles instead of the desired target
- Highest non-rare TL version is a mob drop
- Rocket explosion does self-damage
Ammo mods
- Rockets - Anti-personnel : Changes damage to
Force,
Piercing,
Fire - Rockets - High-Explosive : Changes damage to
Force only - Rockets - Napalm : Changes damage to
Force,
Fire damage over time
List of avaiable models
Rares
- Moon striker Increased range