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Difference between revisions of "Hacker"
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+ | [[Image:Prof_hacker.jpg|thumb|Hack Tool]] | ||
== Job: == | == Job: == | ||
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'''Primary skill:''' Hacking (HCK) | '''Primary skill:''' Hacking (HCK) | ||
− | '''Secondary skills:''' Agility (AGL), Body Health (HLT), High | + | '''Secondary skills:''' Agility (AGL), Body Health (HLT), High Tech Combat (T-C) |
[[Category:Character_Classes]] | [[Category:Character_Classes]] | ||
[[Category:Character_Creation]] | [[Category:Character_Creation]] |
Revision as of 21:14, 4 April 2007
Job:
The hacker is the key figure in just about all regions, not only that he can crack any kind of electronic lock, he also has the cyberspace of the hacknet at his availability. In these he can surf networks like genrep-net and move freely from one place to another . Also he can penetrate into fraction networks and bring sensible data about members of the network to his knowledge. In the fight for the outposts he is irreplaceable, because without him mainframe programmes cannot be altered. First choice for being a hacker would be a spy, but monks could use their high intelligence to dive into the world of hacking. Also many private eyes do not want to loose out on the privileges hacking offers.
Classes and Skills:
Classes available: Private Eye, Spy, Psimonk
Primary skill: Hacking (HCK)
Secondary skills: Agility (AGL), Body Health (HLT), High Tech Combat (T-C)