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Difference between revisions of "Loot"
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- Junk (Chitin, Wood, etc.) | - Junk (Chitin, Wood, etc.) | ||
− | - | + | - Biological (BioTech Garbage, Mutated Limbs, Tufts of Hair, etc.) |
- Chemicals (Solantium, MetalD, Adiclovin, etc.) | - Chemicals (Solantium, MetalD, Adiclovin, etc.) | ||
Line 16: | Line 16: | ||
- Mechanical (Energy Generator, Processor, Hydraulic Parts) | - Mechanical (Energy Generator, Processor, Hydraulic Parts) | ||
− | - Medical | + | - Medical (MediKit, Stamina Booster, etc.) |
− | - | + | - Weapons (Lazar Rifle, Crahn Holy Fire Lance) |
+ | |||
+ | - Implants (Reflex Booster V1, Cyber Scan GPU V1) | ||
- Unique Weapons (Judgement Day Launcher) | - Unique Weapons (Judgement Day Launcher) |
Latest revision as of 12:32, 9 March 2021
Every mob you kill has items (the Loot) which you can take for you as a reward, those items range from worthless up to priceless.
Types of Loot
- Snacks (MilkiRen, Syntetic Wine, etc)
- Junk (Chitin, Wood, etc.)
- Biological (BioTech Garbage, Mutated Limbs, Tufts of Hair, etc.)
- Chemicals (Solantium, MetalD, Adiclovin, etc.)
- Parts (Weapon Parts, Vehicle Parts, Implant Parts, etc.)
- Mechanical (Energy Generator, Processor, Hydraulic Parts)
- Medical (MediKit, Stamina Booster, etc.)
- Weapons (Lazar Rifle, Crahn Holy Fire Lance)
- Implants (Reflex Booster V1, Cyber Scan GPU V1)
- Unique Weapons (Judgement Day Launcher)
- Trophy Parts (Carapace, Carcass, Remains)
- Rare Parts (Unidentified Tech Parts)
- WOC Discs
- Mission Items (If you had to kill Mob X to get Loot Y to bring it to NPC Z)
Note: When you overpower (Higher Weapon Rank) a mob, he will drop fewer items, or none at all.