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Difference between revisions of "Metadata:Mapping/Settings.prop"

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(Seperate key for cities)
m (Revert and fix)
 
(21 intermediate revisions by the same user not shown)
Line 8: Line 8:
 
outpost_factory=map_outpost_factory {strokeColor:'51EE94',fillColor:'ff0000'}
 
outpost_factory=map_outpost_factory {strokeColor:'51EE94',fillColor:'ff0000'}
 
outpost_fortress=map_outpost_fortress {strokeColor:'FCF369',fillColor:'ff0000'}
 
outpost_fortress=map_outpost_fortress {strokeColor:'FCF369',fillColor:'ff0000'}
outpost_uplink=map_outpost_fortress {strokeColor:'ffffff',fillColor:'ff0000'}
+
outpost_uplink=map_outpost_uplink {strokeColor:'ffffff',fillColor:'ff0000'}
 +
 
 +
// Nema markings for outposts (For use on the world map)
 +
nema_lab=map_nema_outpost {strokeColor:'00BAFF',fillColor:'ff0000'}
 +
nema_mine=map_nema_outpost {strokeColor:'FFA800',fillColor:'ff0000'}
 +
nema_factory=map_nema_outpost {strokeColor:'51EE94',fillColor:'ff0000'}
 +
nema_fortress=map_nema_outpost {strokeColor:'FCF369',fillColor:'ff0000'}
 +
nema_uplink=map_nema_outpost {strokeColor:'ffffff',fillColor:'ff0000'}
 +
 
 +
// Outpost markings (For using on the sector maps)
 +
lab=map_lab {strokeColor:'00BAFF',fillColor:'ffffff'}
 +
mine=map_mine {strokeColor:'FFA800',fillColor:'ffffff'}
 +
factory=map_factory {strokeColor:'51EE94',fillColor:'ffffff'}
 +
fortress=map_fortress {strokeColor:'FCF369',fillColor:'ffffff'}
 +
uplink=map_uplink {strokeColor:'ffffff',fillColor:'ffffff'}
  
 
// City entrances
 
// City entrances
Line 18: Line 32:
 
city_entrance_doy=map_city_entrance_doy {strokeColor:'ff0000',fillColor:'ff0000'}
 
city_entrance_doy=map_city_entrance_doy {strokeColor:'ff0000',fillColor:'ff0000'}
 
city_entrance_tg=map_city_entrance_tg {strokeColor:'ff0000',fillColor:'ff0000'}
 
city_entrance_tg=map_city_entrance_tg {strokeColor:'ff0000',fillColor:'ff0000'}
 +
nema_city=map_nema_city {strokeColor:'ffffff',fillColor:'ffffff'}
  
 
// Points
 
// Points
Line 25: Line 40:
 
genrep=map_genrep {strokeColor:'15F2ED',fillColor:'15F2ED'}
 
genrep=map_genrep {strokeColor:'15F2ED',fillColor:'15F2ED'}
 
cave=map_cave {strokeColor:'ff0000',fillColor:'ff0000'}
 
cave=map_cave {strokeColor:'ff0000',fillColor:'ff0000'}
 +
ceres_lab=map_ceres_lab {strokeColor:'C98838',fillColor:'C98838'}
 +
 +
// DoY Tunnels
 +
doy_tunnel=map_doy_tunnel {strokeColor:'A20EA4',fillColor:'A20EA4'}
 +
doy_tunnel_new=map_doy_tunnel {strokeColor:'A20EA4',fillColor:'A20EA4'}
 +
doy_tunnel_up=map_doy_tunnel_up {strokeColor:'A20EA4',fillColor:'A20EA4'}
 +
doy_tunnel_down=map_doy_tunnel_down {strokeColor:'A20EA4',fillColor:'A20EA4'}
 +
doy_tunnel_surface=map_doy_tunnel_surface {strokeColor:'A20EA4',fillColor:'A20EA4'}
 +
 +
// Special points of interest
 +
regants_legacy=map_regants_legacy {strokeColor:'ff0000',fillColor:'ff0000'}
 +
gaia=map_gaia {strokeColor:'ff0000',fillColor:'ff0000'}
 +
 +
// Points of interesting on NEMA map
 +
nema_village=map_nema_village {strokeColor:'FFFF00',fillColor:'FFFF00'}
 +
nema_village_gr=map_nema_village_gr {strokeColor:'FFFF00',fillColor:'FFFF00'}
 +
 +
// New points
 +
gogo_new=map_gogo {strokeColor:'0B0AE4',fillColor:'0B0AE4'}
 +
genrep_new=map_genrep {strokeColor:'15F2ED',fillColor:'15F2ED'}
 +
asg_new=map_asg {strokeColor:'00ff00',fillColor:'00ff00'}
 +
cave_new=map_cave {strokeColor:'ff0000',fillColor:'ff0000'}
  
 
// NPC
 
// NPC
 
npc=map_npc {strokeColor:'FFFF00',fillColor:'FFFF00'}
 
npc=map_npc {strokeColor:'FFFF00',fillColor:'FFFF00'}
  
// Nema map settings (Todo)
+
// Vendors
// City Entrance
+
vendor=map_vendor {strokeColor:'3CC05B',fillColor:'3CC05B'}
// Outpost
+
smuggler=map_smuggler {strokeColor:'3CC05B',fillColor:'3CC05B'}
// Village
 
// Village with GR
 

Latest revision as of 14:35, 13 April 2020

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