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Difference between revisions of "Metadata:Mapping/Settings.prop"

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m (Revert and fix)
 
(13 intermediate revisions by the same user not shown)
Line 41: Line 41:
 
cave=map_cave {strokeColor:'ff0000',fillColor:'ff0000'}
 
cave=map_cave {strokeColor:'ff0000',fillColor:'ff0000'}
 
ceres_lab=map_ceres_lab {strokeColor:'C98838',fillColor:'C98838'}
 
ceres_lab=map_ceres_lab {strokeColor:'C98838',fillColor:'C98838'}
 +
 +
// DoY Tunnels
 
doy_tunnel=map_doy_tunnel {strokeColor:'A20EA4',fillColor:'A20EA4'}
 
doy_tunnel=map_doy_tunnel {strokeColor:'A20EA4',fillColor:'A20EA4'}
 +
doy_tunnel_new=map_doy_tunnel {strokeColor:'A20EA4',fillColor:'A20EA4'}
 +
doy_tunnel_up=map_doy_tunnel_up {strokeColor:'A20EA4',fillColor:'A20EA4'}
 +
doy_tunnel_down=map_doy_tunnel_down {strokeColor:'A20EA4',fillColor:'A20EA4'}
 +
doy_tunnel_surface=map_doy_tunnel_surface {strokeColor:'A20EA4',fillColor:'A20EA4'}
  
 
// Special points of interest
 
// Special points of interest
 
regants_legacy=map_regants_legacy {strokeColor:'ff0000',fillColor:'ff0000'}
 
regants_legacy=map_regants_legacy {strokeColor:'ff0000',fillColor:'ff0000'}
 +
gaia=map_gaia {strokeColor:'ff0000',fillColor:'ff0000'}
  
 +
// Points of interesting on NEMA map
 +
nema_village=map_nema_village {strokeColor:'FFFF00',fillColor:'FFFF00'}
 +
nema_village_gr=map_nema_village_gr {strokeColor:'FFFF00',fillColor:'FFFF00'}
  
 
// New points
 
// New points
 
gogo_new=map_gogo {strokeColor:'0B0AE4',fillColor:'0B0AE4'}
 
gogo_new=map_gogo {strokeColor:'0B0AE4',fillColor:'0B0AE4'}
 
genrep_new=map_genrep {strokeColor:'15F2ED',fillColor:'15F2ED'}
 
genrep_new=map_genrep {strokeColor:'15F2ED',fillColor:'15F2ED'}
 +
asg_new=map_asg {strokeColor:'00ff00',fillColor:'00ff00'}
 +
cave_new=map_cave {strokeColor:'ff0000',fillColor:'ff0000'}
  
 
// NPC
 
// NPC
 
npc=map_npc {strokeColor:'FFFF00',fillColor:'FFFF00'}
 
npc=map_npc {strokeColor:'FFFF00',fillColor:'FFFF00'}
  
// Nema map settings (Todo)
+
// Vendors
// City Entrance
+
vendor=map_vendor {strokeColor:'3CC05B',fillColor:'3CC05B'}
// Outpost
+
smuggler=map_smuggler {strokeColor:'3CC05B',fillColor:'3CC05B'}
// Village
 
// Village with GR
 

Latest revision as of 14:35, 13 April 2020

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