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Difference between revisions of "Weapon Lore"

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Weapon Lore is an [[Intelligence]] subskill, essential for using many weapons in the game. It has an effect on Rifles, Pistols, Melee and Heavy weapons but has no influence on Drones. Affects range, aim speed, precision and rate of fire of every weapon. WEP has much more influence on low-tech weapons than on high-tech. Check [[Weapon Skill Influence Guide]] for more detailed information.
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==Weapon Lore (WEP)==
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[[Weapon Lore]] is an [[Intelligence]] subskill that indicates the runner's proficiency with all kinds of melee weaponry and firearms. Has major to minor influence on all stats of all weapons in the game except Hacknet software, Drones and PSI modules. Lowtech weaponry relies on WEP much more than hightech.
  
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{| class="wikitable"
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|+ Pistols and Heavy weapons
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|-
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! Stat !! Lowtech WEP !! Hightech WEP
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|-
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| Damage || 20% || 20%
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|-
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| Frequency || 50% || 20%
 +
|-
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| Range || 70% || 30%
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|-
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| Handling || 30% || 20%
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|}
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{| class="wikitable"
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|+ Rifles
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|-
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! Stat !! Lowtech WEP !! Hightech WEP
 +
|-
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| Damage || 20% || 20%
 +
|-
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| Frequency || 50% || 20%
 +
|-
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| Range || 70% || 30%
 +
|-
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| Handling || 35% || 20%
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|}
  
Heavy combat Gentanks and rifle spies put most of their INT skill points in this skill. It is advised for tradeskillers to avoid spending skill points in Weapon Lore and concentrate on their primary skills.
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{| class="wikitable"
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|+ Melee
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|-
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! Stat !! Lowtech WEP !! Hightech WEP
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|-
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| Damage || 10% || 10%
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|-
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| Frequency || 40% || 20%
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|-
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| Handling || 40% || 20%
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|}
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==Trivia==
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After patch 166, WEP was changed to influence melee weapons instead of [[Agility]].
  
 
[[Category:Skills]]
 
[[Category:Skills]]

Latest revision as of 21:36, 3 January 2023

Weapon Lore (WEP)

Weapon Lore is an Intelligence subskill that indicates the runner's proficiency with all kinds of melee weaponry and firearms. Has major to minor influence on all stats of all weapons in the game except Hacknet software, Drones and PSI modules. Lowtech weaponry relies on WEP much more than hightech.

Pistols and Heavy weapons
Stat Lowtech WEP Hightech WEP
Damage 20% 20%
Frequency 50% 20%
Range 70% 30%
Handling 30% 20%
Rifles
Stat Lowtech WEP Hightech WEP
Damage 20% 20%
Frequency 50% 20%
Range 70% 30%
Handling 35% 20%
Melee
Stat Lowtech WEP Hightech WEP
Damage 10% 10%
Frequency 40% 20%
Handling 40% 20%

Trivia

After patch 166, WEP was changed to influence melee weapons instead of Agility.