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Armor
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To mitigate incoming damage, players can wear protective armor pieces to aid their natural resistances from skills.
Equipping Armor
Armor have special section in RPOS accessed with F4 key by default. Equipping and taking off armor is done by dragging in and out pieces from your inventory to the window.
Armor slots and protection zones
Each armor piece protects only section of the body with exception of the underwear and Power Armor, that protects whole body. The slots from the top:
- Power Armor slot: used to equip underwear or Power Armor. Underwear increases player Athletics and Endurance, while Power Armor offer powerful offensive and defensive stats
- Helmet, protects head section
- Neck, protects head section
- Vest, protects torso section
- Belt, protects torso section
- Legs, protects legs section
- Boots, protects legs section
Appearance
Only Power Armor changes the appearance of character model. Holovests, such as Holographic Projector Suit - XY Private Eye can change your default character model to another class.
Armor types
Majority of conventional armor requires Strength to wear. Crahn developed special 'Shelter' and 'Spirit' series to aid PSI Monks in combat, requiring PSI instead. Spies are lacking in strength to wear conventional armor but they can protect themselves with energy field belts allowing them to reduce incoming fire while still being mobile and agile. Most underwear armor requires Strength, but there are also options for Monks (Argetiferous, Chrysotile) and Spies (Ionic Nylon).
Acquiring armor
Starting runners can easily get very basic armor without spending any credits using Recycling. Wiremesh, Leather and Metalplate vest can save a bunch of money at the start.
Most of the shops that offer weapons also offers armor in Artifact or Perfect quality, there is no need to research and construct them.