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Difference between revisions of "Energy"

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(Energy, the damage type. Hardly world-shaking, but reduced the red list by one!)
 
m (Thought i would add the little pnmg that goes with this article :))
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[[Energy]] is one of the 6 primary damage types within Neocron, and is commonly delivered by [[mechanical]] mobs, and [[high-tech]] weapons. Some weapons can do two or more damage types, when built well and [[modded]] properly. Many of these weapons have energy as a primary damage type, dealing 65% of their damage as energy, the remaining 35% usually fire or xray. This means that lots of people spec more [[resist]] energy than the other con-based resists.
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<center>[[Image:Icon energy.png|300px]]</center>
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'''Energy''' is one of the 6 primary damage types within Neocron, and is commonly delivered by [[mechanical]] mobs, and [[high-tech]] weapons. Some weapons can do two or more damage types, when built well and [[modded]] properly. Many of these weapons have energy as a primary damage type, dealing 65% of their damage as energy, the remaining 35% usually fire or xray. This means that lots of people spec more [[resist]] energy than the other con-based resists.

Revision as of 13:34, 29 May 2008

Icon energy.png

Energy is one of the 6 primary damage types within Neocron, and is commonly delivered by mechanical mobs, and high-tech weapons. Some weapons can do two or more damage types, when built well and modded properly. Many of these weapons have energy as a primary damage type, dealing 65% of their damage as energy, the remaining 35% usually fire or xray. This means that lots of people spec more resist energy than the other con-based resists.