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Difference between revisions of "Infiltrator"

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[[Image:Prof_hacker.jpg|thumb|Stealth Device]]
 
== Job: ==
 
== Job: ==
Whoever goes hunting without a field medic by his side must be very sure of himself. Whoever goes to war without at least one field medic is more or less lost already. Those masters of psionic can heal the wounded, shelter his comrades in arms, improve their abilities, and influence the opponent negatively. Because only monks have the perfect abilities for those tasks and have a hang for things extreme, many of them have out of a sense for complexity learned the art to do implants.
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The infiltrator is a combination of reconnaissance and fighter. He is to find out about enemy strength and their strategic placing. For him stealth tactics and camouflage technologies are vital. You will find him in the fight in short to medium distance, from where he thins out enemy troops. Many scouts have a fundamental knowledge in hacking and are often seen on hoverbikes which improve their manoeuvrability further. For those reasons the spy is the only class to present good scouts. Private Eyes could become infiltrators too but for them it is much harder because of their missing camouflage technology.  
 
    
 
    
  
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'''Primary Skill:''' Hightech Combat (T-C)
 
'''Primary Skill:''' Hightech Combat (T-C)
  
'''Secondary Skills:''' Pistol Combat(P-C), Hacking(HCK), Agility (AGL)
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'''Secondary Skills:''' Agility (AGL), Hacking (HCK), Vehicle Use (VHC)
 
[[Category:Character_Classes]]
 
[[Category:Character_Classes]]
 
[[Category:Character_Creation]]
 
[[Category:Character_Creation]]

Revision as of 21:23, 4 April 2007

Stealth Device

Job:

The infiltrator is a combination of reconnaissance and fighter. He is to find out about enemy strength and their strategic placing. For him stealth tactics and camouflage technologies are vital. You will find him in the fight in short to medium distance, from where he thins out enemy troops. Many scouts have a fundamental knowledge in hacking and are often seen on hoverbikes which improve their manoeuvrability further. For those reasons the spy is the only class to present good scouts. Private Eyes could become infiltrators too but for them it is much harder because of their missing camouflage technology.


Classes and Skills:

Classes Available: Private Eye, Spy

Primary Skill: Hightech Combat (T-C)

Secondary Skills: Agility (AGL), Hacking (HCK), Vehicle Use (VHC)