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NcSource talk:Gameplay

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Revision as of 19:28, 17 October 2009 by Biglines (talk | contribs)
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Discussion rules

Here discussion on the gameplay ideas, please before editing, discuss your ideas on here, and sign your entries with the wiki syntax "--~~~~" --Biglines 21:10, 15 October 2009 (UTC)

What are our goals?

By Rambus: I don't think we have discussed at all what our goals are, having read through those stated I have a few comments on how we should progress. I feel like the end goal is completely unreasonable. Mods with professional staff don't get that far, and we really don't have a plan to get there. I say we keep our dreams small and concentrate on quality, if the opportunity arises later we can grab it- but this way in the mean time we will be producing something of value and not just waiting for a milestone that will never arrive to release. Lets set a goal we can reach, and reach with a level of quality people will want to experience.

I propose our 'roadmap' / 'goals' be changed to something similar to the following:

  1. Deathmatch map pack for Hl2 (Released with source code for maps to allow porting to other mods).
  2. Deathmatch mod (With our custom weaponry/models).
  3. Teamplay mod - even if it's 'team' death match.
  4. Teamplay mod enhanced (whether that be capture points, or what ever other game play mechanic you had in mind).

--Rambus 19:12, 16 October 2009 (UTC)


Tbh, it all depends on the quality of the programmers. All of the things proposed have been done in non-commercial mods. But I don't think it's bad to dream big, but I don't mind to add/change the goals to coincide with your ideas. -Biglines 19:28, 17 October 2009 (UTC)