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Difference between revisions of "Synchronizing"

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(New page: When ever you log into the game or zone to a different area, your Neocron client synchronizes it self with the server. It often happens that a player experiences a synchronization loo...)
 
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When ever you log into the game or zone to a different area, your [[Neocron]] client synchronizes it self with the server.
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==Game Design==
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When ever you log into the game or zone to a different area, your [[Neocron]] client synchronizes it self with the server.This is by deliberate design.
  
It often happens that a player experiences a synchronization loop in which they are stuck and can only get out of by pressing ESC and relogging into the game.
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The screen will either momentarily Black out with the word synchronizing displayed or simply display the word synchronizing over the last screen view in that area.
  
It is said that this synchronization problem is occures when the players client is trying to communicate to the server in a way not possible.
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[[Known Bugs#Permasync|Known Permasync Bug]]

Latest revision as of 13:17, 5 December 2008

Game Design

When ever you log into the game or zone to a different area, your Neocron client synchronizes it self with the server.This is by deliberate design.

The screen will either momentarily Black out with the word synchronizing displayed or simply display the word synchronizing over the last screen view in that area.


Known Permasync Bug