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Difference between revisions of "Vehicles Guide"

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m (Added links to vehicle categories)
 
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== Unarmed Ground Vehicles ==
 
== Unarmed Ground Vehicles ==
From quads to hovertecs - the complete index of peaceful ways to get around in NC.
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* [[Quad]]
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* [[2WD Chaincraft]]
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* [[Speedbike]]
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* [[Hovertec]]
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* [[Wheeler]]
  
 
== Combat Ground Vehicles ==
 
== Combat Ground Vehicles ==
If its blows things up on wheels, its in this list!
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* [[Assault Quad]]
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* [[2WD Assault Chaincraft]]
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* [[Assault Speedbike]]
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* [[Assault Hovertec]]
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* [[4WD Assault Chaincraft]]
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* [[Assault Trike]]
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* [[Troop Carrier]]
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* [[Assault Tank]]
 
   
 
   
 
== Air Vehicles ==
 
== Air Vehicles ==
Jane's Guide to Neocron Aircraft
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* [[Scout Glider]]
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* [[DOY Hoverbomber]]

Latest revision as of 12:42, 11 September 2022

First off, having acquired a vehicle, right-click on the key and select "use". This registers the vehicle to you. Head outside your relevant city, and you should see a large structure marked as "ASG Warp Garage". Select your vehicle and press the "Spawn" Button. The vehicle should now appear somewhere nearby. ASG's are notoriously random and it may require some searching to find you vehicle. If you cannot find it, it may have been spawned undergorund - just dismiss and respawn.

Use your vehicle once you have located it to enter. For anyone who has played UT2004, you should feel immediately at home. If not, you go into thrid person on entering the vehicle. For ground vehicles the controls are nice and simple. Foward drives the vehicle fowards, strafe left rotates left, strafe right rotates right and backwards reverses. The flying vehicles I will leave descriptions to those more experienced. If you are gunning, it works much the same as any other weapon - line the crosshair up, wait for the reticle to close and let rip.

One note - don't take ground vehicles - even hovertecs - into water. They stop dead and reset to the ASG very quickly. To put your vehicle away, ensure it is in the same sector as a warp garage, use the garage and select dismiss.

Unarmed Ground Vehicles

Combat Ground Vehicles

Air Vehicles