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Wastelands

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Revision as of 12:32, 25 March 2007 by Tubby133 (talk | contribs) (added a lot of text, missing all formating. forgot how to do it, edit at will.)
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The "Wastelands" is a region of land between the two major cities (Doy and Nc) and is home to the many outposts scattered across it. The land is uninhabitable to humans due to high levels of radiation from WW3. The only inhabitants of the wastelands are mutants or machines. The animals of pre WW3 have mutated into large monstorous creatures who now inhabit the wastelands safe of the radiation from thier forced "evolution", many of these creatures are now hunted by runners for cash, items and the expierience. The wastelands are barren and full of danger only the expierienced runner can survive for long periods of time. The mutants that live out in this desolate region are usually anarchists or traitors exiled from the cities for thier crimes, and the machines used to be property of the major cities during the many battles between them. Nowadays the machines that patrol the wastelands have no pilots and are malfuntioning, with no control over these mechanic monsters the cities have deemed it neccessary to terminate all malfuntioning mechanics a runner happens to come across. Another imediate danger in the wastelands is enemy runners, sometimes you can bargain with them other times you cann't, however this danger can be avoided by having a law enforcer implant currently active. The safest and quickest way of traveling the wastelands if you need to, is by using one of the many vehicles that are available. Remember if thier is no reason for you to enter the wastelands then you shouldn't, many runners have died trying to cross the wastes.