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User talk:R2d22k

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NcSource_talk:Programming_weapons << ;) --Biglines 00:44, 5 March 2010 (UTC)

Hey, I got the model and uv map ready, and a very simple ambient occlusion texture with the main colours added (I know it looks crap, but with a proper material it will look much better. It's been compiled for ep1, so you can use the deathmatch model viewer, I dunno if you can just use these for the orange box version as well (I think so though). they can be found at --Biglines 21:55, 9 March 2010 (UTC)