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Difference between revisions of "Endurance"

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[[Endurance]] is a [[subskill]] of [[constitution]]. It affects a player's stamina pool size, and the regeneration rate of stamina.
  
[[Endurance]] is a [[subskill]] for [[constitution]]. It affects a player's stamina pool size, and the regeneration rate of stamina. It is not unusual for a player to spent no [[skill points]] in endurance, as constitution points are of great importance in making a character setup, and the availability of stamina boosters, coupled with their instant regen effect and stacking nature means it is easy to replenish your stamina pool with stacks of up to 4 stamina boosters kept in your [[quickbelt|quickslots]]
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'''Stamina''' pool determines how many movement-related actions a runner can perform. Sprinting, jumping, and using a weapon or consumables all depletes stamina. Regeneration kicks in instantaneously if a runner is not sprinting. Base Stamina regeneration is around '''6.75''' per second. Each point of END increases stamina pool by '''1.1''' and stamina regeneration by about '''0.2'''.
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It is not unusual for a player to spend no [[skill points]] in endurance, as constitution points are of great importance in making a character setup, and the availability of stamina boosters, coupled with their instant regen effect and stacking nature means it is easy to replenish your stamina pool with stacks of up to 4 stamina boosters kept in your [[quickbelt|quickslots]]. Some common CON-related implants also provide a bonus to Endurance, as well as all underwear [[Armor]]. Investing points into [[Athletics]] and [[Agility]] yields better results as they also increase stamina regeneration, but offer better character movement speed and weapon handling.
  
 
[[Category:Skills]]
 
[[Category:Skills]]

Revision as of 18:23, 26 March 2022

Endurance is a subskill of constitution. It affects a player's stamina pool size, and the regeneration rate of stamina.

Stamina pool determines how many movement-related actions a runner can perform. Sprinting, jumping, and using a weapon or consumables all depletes stamina. Regeneration kicks in instantaneously if a runner is not sprinting. Base Stamina regeneration is around 6.75 per second. Each point of END increases stamina pool by 1.1 and stamina regeneration by about 0.2.

It is not unusual for a player to spend no skill points in endurance, as constitution points are of great importance in making a character setup, and the availability of stamina boosters, coupled with their instant regen effect and stacking nature means it is easy to replenish your stamina pool with stacks of up to 4 stamina boosters kept in your quickslots. Some common CON-related implants also provide a bonus to Endurance, as well as all underwear Armor. Investing points into Athletics and Agility yields better results as they also increase stamina regeneration, but offer better character movement speed and weapon handling.