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Difference between revisions of "Grim Persecutor"
m (Add trophy mob category) |
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| creature = Fire Mobs | | creature = Fire Mobs | ||
| money = 5,460 NC | | money = 5,460 NC | ||
− | |||
| location = [[Wastelands]] | | location = [[Wastelands]] | ||
| damage_1 = force | | damage_1 = force | ||
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[[Category:Hostile NPC's]] | [[Category:Hostile NPC's]] | ||
[[Category:Fire Mobs]] | [[Category:Fire Mobs]] | ||
+ | [[Category:Trophy Mobs]] |
Revision as of 23:23, 1 October 2019
Grim Persecutor
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Race | Unknown (Fire Mobs) |
Level | 110/110 ***
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Wealth | 5,460 NC |
Damage types | |
Location |
Generally
Grim Persecutors are the "big brothers" to Terror Maulers. They spit 3 consecutive fire balls. The relation of damage between fire and force is (at patch #183) 1:1.5.
Where to Hunt?
Canyon area. You can see that the area is around the volcano in the world map. These areas house a lot of Fire Mobs and are very suitable for ground-vehicle usage as well. The use of gunned vehicles is highly recommended, and the monsters do not require to be hacked for loot.
Gearing Up
Fire resist helps here a lot. Various items and buffs can boost your Fire Resist. For example, Inquisition Armors 1-4, Heat Resist Boosters 1-3 and Holy, Resist Potion: Fire and Red Dragon drug, Blessed and normal Shelter. Having roughly over 100 Fire Resist/Armor in total makes the battles noticeably easier.