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Difference between revisions of "Resist energy"

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(→‎Hint: wikilinking "energy" as part of effort to create damage-type pages)
 
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[[Resist energy]] is a [[constitution|constitution-based]] resist subskill, which helps determine the amount of damage you take from energy weapons and attacks.
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==Resist energy(ENR)==
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[[Resist energy]] is a [[constitution]] subskill, that reduces [[energy]] damage taken from any source. Energy damage is usually associated with high-tech weaponry and PSI modules.
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10 points in Resist Energy reduces energy damage taken by '''4.95%'''. When hit by PSI module that deals energy damage, mitigation is multiplicative with [[Resist psi]].
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Resist energy works against mobs in [[Hacknet]].
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==Weapons that deal energy damage==
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Laser, Plasma, Fusion, Raygun, Freezer, Laserblade, Electroshocker, Energy and Frost PSI modules all deal primarily energy damage, thus energy damage is the most common form of damage of high-tech weapons. Hacknet attack software and PPU Soulcluster also deal energy damage.
  
==Hint==
 
Many preferred rare weapons deal energy as a primary damage type, so it can be argued that resist [[energy]] is more important than the other constitution-based resists.
 
 
[[Category:Skills]]
 
[[Category:Skills]]

Latest revision as of 15:59, 3 January 2023

Resist energy(ENR)

Resist energy is a constitution subskill, that reduces energy damage taken from any source. Energy damage is usually associated with high-tech weaponry and PSI modules.

10 points in Resist Energy reduces energy damage taken by 4.95%. When hit by PSI module that deals energy damage, mitigation is multiplicative with Resist psi.

Resist energy works against mobs in Hacknet.

Weapons that deal energy damage

Laser, Plasma, Fusion, Raygun, Freezer, Laserblade, Electroshocker, Energy and Frost PSI modules all deal primarily energy damage, thus energy damage is the most common form of damage of high-tech weapons. Hacknet attack software and PPU Soulcluster also deal energy damage.