Latest Neocron News and Information
- New test server patch #563 has been released to Vedeena
Difference between revisions of "NcSource:Overview"
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Revision as of 20:15, 15 October 2009
Introduction
WhiteStuff started out a few months back on a plaza1 map for hl2, which turned into a plan to start a bigger project, which is a Mod for the source engine (HL2/TF2), which would become at least a multiplayer deathmatch game with the weapons from Neocron, taking place in the city of neocron, and maybe even incorporate the armour/skills system of neocron.
At the moment we are still thinking about what different gameplay modes we would like, more on that on the Gameplay page.
Links
http://forum.neocron.com/showthread.php?t=143749 Original P1 thread
http://forum.neocron.com/showthread.php?t=143839 NC:Source thread
Mapping
- WhiteStuff is currently working on plaza 1.
- Mal is working on an Outzone 2 inspired DM map.
- Rambus is working on a subway map with some other zones attached.
Models
World models
Biglines is working on the following world models:
- Potted plant - modeled, textured and imported
- Seats - modeled, imported (placeholder texture)
- Goguardian - modeled, textured and imported - needs to be scaled
- Genrep - modeled, textured and imported - needs to be scaled
- Citycom - modeled, imported (placeholder texture, whitestuff was working on this)
Weapon models
- Silent hunter - modeled, textured, animated and imported - needs world model
Player models
- PE PA - currently being worked on
Texturing and decals
Most of the people are working on their own textures and decals for the moment
Further info on texturing and decals
Programming
- Whitestuff has added particles for the gravlift in the game
- Biglines has added the silent hunter to the game, but programming needs to be totally redone