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Difference between revisions of "User talk:R2d22k"

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[[NcSource_talk:Programming_weapons]] << ;) --[[User:Biglines|Biglines]] 00:44, 5 March 2010 (UTC)
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Hey, I got the model and uv map ready, and a very simple ambient occlusion texture with the main colours added (I know it looks crap, but with a proper material it will look much better. It's been compiled for ep1, so you can use the deathmatch model viewer, I dunno if you can just use these for the orange box version as well (I think so though). they can be found at http://www.biglines.nl/ncmod/dissy.rar --[[User:Biglines|Biglines]] 21:55, 9 March 2010 (UTC)

Latest revision as of 21:55, 9 March 2010

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NcSource_talk:Programming_weapons << ;) --Biglines 00:44, 5 March 2010 (UTC)


Hey, I got the model and uv map ready, and a very simple ambient occlusion texture with the main colours added (I know it looks crap, but with a proper material it will look much better. It's been compiled for ep1, so you can use the deathmatch model viewer, I dunno if you can just use these for the orange box version as well (I think so though). they can be found at http://www.biglines.nl/ncmod/dissy.rar --Biglines 21:55, 9 March 2010 (UTC)