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__TOC__
  
A [[GM]] has confirmed that at the moment of writing, all carcasses are dropping.
+
== Introduction ==
Note that not all these mobs have been confirmed to be spawning.
 
  
{| align="center"
+
Hunting for trophies in Neocron is a good way of gaining XP. I have levelled my PE all the way up from /2 to cap by hunting the trophy mobs. However, this route is only for the people who aren't in a hurry to cap, or who want something to "aim" for whilst levelling.
| Trophy
+
A few important things to consider before hunting:
| Creature Remains
 
| Creature
 
| Spawn
 
!width="175"| Recycle recipe
 
|-
 
| Wolf Trophy
 
| Wolf Carcass
 
| [[Alpha Wolf]]
 
| Neocron Zoo, Crest Village
 
|
 
|-
 
| Fierce Glider Trophy
 
| Fierce Glider Carcass
 
| [[Fierce Glider]]
 
| [[E 05]],[[G 04]]
 
|
 
|-
 
| Floating Jelly Trophy
 
| Floating Jelly Carcass
 
| [[Fierce Floating Jelly]]
 
| [[D 05]],[[D 06]],[[E 03]] and much more
 
|
 
|-
 
| Decayed Brute Trophy
 
| Decayed Brute Carcass
 
| [[Decayed Brute]]
 
| [[F 10]]
 
|
 
|-
 
| Hoverbot Trophy
 
| Hoverbot Remains
 
| [[Giant Hoverbot]]
 
| [[D 08]], [[D 09]], [[D 11]] and much more
 
|
 
|-
 
| Chaos Creeper Trophy
 
| Chaos Creeper Carapace
 
| [[Chaos Creeper]]
 
| [[Chaos Caves]]
 
|
 
|-
 
| Chaos Lieutenant Trophy
 
| Chaos Lieutenant Carapace
 
| [[Chaos Lieutenant]]
 
| [[Chaos Caves]]
 
|
 
|-
 
| Grim Chaser Trophy
 
| Grim Chaser Carcass
 
| [[Grim Chaser]]
 
| [[E 12]]
 
| <itemdb:icon items="957" style="none"/><itemdb:icon items="957" style="none"/><itemdb:icon items="980" style="none"/><itemdb:icon items="980" style="none"/><itemdb:icon items="980" style="none"/>
 
|-
 
| Lizard Trophy
 
| Lizard Carcass
 
| [[Big Lizard]]
 
| [[D 06]], [[F 02]], [[F 05]], [[G 03]]
 
|
 
|-
 
| Grim Persecutor Trophy
 
| Grim Persecutor Carcass
 
| [[Grim Persecutor]]
 
| [[E 12]]
 
| <itemdb:icon items="957" style="none"/><itemdb:icon items="957" style="none"/><itemdb:icon items="980" style="none"/><itemdb:icon items="980" style="none"/><itemdb:icon items="980" style="none"/>
 
|-
 
| Giant Sewer Rat Trophy
 
| Giant Sewer Rat Carcass
 
| [[Giant Diseased Rat]]
 
| Plazasewers b,c and d Level
 
|
 
|-
 
| Reaperspider Trophy
 
| Reaperspider Carapace
 
| [[Big Reaperspider]]
 
| [[E 12]]
 
|
 
|-
 
| Decayed Horror Trophy
 
| Decayed Horror Carcass
 
| [[Decayed Horror]]
 
|
 
|
 
|-
 
| Drom Trophy
 
| Drom Carcass
 
| [[Drom]], [[Reaper Food]]
 
|
 
| <itemdb:icon items="957" style="none"/><itemdb:icon items="957" style="none"/><itemdb:icon items="980" style="none"/><itemdb:icon items="980" style="none"/><itemdb:icon items="980" style="none"/>
 
|-
 
| Giant Black Scorpion Trophy
 
| Giant Black Scorpion Carapace
 
| [[Giant Black Scorpion]]
 
| [[Desert City Underground]] ([[El Farid]])
 
| <itemdb:icon items="957" style="none"/><itemdb:icon items="957" style="none"/><itemdb:icon items="980" style="none"/><itemdb:icon items="980" style="none"/><itemdb:icon items="980" style="none"/>
 
|-
 
| Spider Trophy
 
| Spider Carapace
 
| [[Spider Queen]]
 
| [[Crest Village]]
 
|
 
|-
 
| Marsh Hippo Trophy
 
| Marsh Hippo Carcass
 
| [[Marsh Hippo Bull]]
 
| [[D 05]],[[D 06]],[[E 03]] and much more
 
|
 
|-
 
| Swamp Warrior Trophy
 
| Swamp Warrior Carcass
 
| [[Swamp Warrior]]
 
| [[D 05]],[[D 06]],[[E 03]] and much more
 
| <itemdb:icon items="957" style="none"/><itemdb:icon items="957" style="none"/><itemdb:icon items="980" style="none"/><itemdb:icon items="980" style="none"/><itemdb:icon items="980" style="none"/>
 
|-
 
| Swamprider Trophy
 
| Swamprider Carcass
 
| [[Swamprider]]
 
| [[D 05]],[[D 06]],[[E 03]] and much more
 
|
 
|-
 
| Terror Raptor Trophy
 
| Terror Raptor Carcass
 
| [[Terror Raptor]]
 
| [[E 12]]
 
|
 
|-
 
| WarBot Trophy
 
| WarBot Remains
 
| [[Warbot Titan]]
 
| [[G 08]], [[I 06]], [[J 01]] and much more
 
| <itemdb:icon items="957" style="none"/><itemdb:icon items="957" style="none"/><itemdb:icon items="957" style="none"/><itemdb:icon items="980" style="none"/><itemdb:icon items="980" style="none"/>
 
|-
 
| Mutant Bat Trophy
 
| Mutant Bat Carcass
 
| [[Crystal Cave Swarmer]]
 
| [[Crystal Cave]]
 
|
 
|-
 
| Cavespider Trophy
 
| Cavespider Carapace
 
| [[Cavespider Queen]]
 
|
 
|
 
|-
 
| Cockroach Trophy
 
| Cockroach Carapace
 
| [[Big Black Roach]]
 
| [[C 11]], [[D 07]], [[D 12]] and much more
 
|
 
|}
 
  
 +
* It is very, very boring and extremely frustrating. Specifically going out to get all the trophies is only for people who don't mind farming for hours on end.
 +
* Don't expect too much; trophy drops are random. You might get one quite quick that others have been hunting for hours. Likewise an "easy" trophy might become the bane of your life.
 +
* Prepare and plan. Understand the mob spawns and decide of you are going to empty all the mobs for re-spawn or wait for normal decay. Take enough nanites if you are on a vehicle. Where are you going and do you have the right armour on? ViperKing/Titan armours are not expensive, buy some. Get the right belt.
  
<table>
+
Also, please note that the spawn maps I have given are from my experience only. There may well be better spawns somewhere. I'm a pro-city runner so inner-DoY locations are not listed.
<tr>
+
For the record all my hunting was done:
<td align="center" height="16"><b>TL</b></td>
 
<td align="center" height="16"><b>Name</b></td>
 
<td align="center" height="16"><b>Mob</b></td>
 
<td align="center" height="16"><b>Mob-Level</b></td>
 
<td align="center" height="16"><b>Mob-Item TL1</b></td>
 
<td align="center" height="16"><b>Junk</b></td>
 
</tr>
 
<tr>
 
<td align="center" height="24">      65</td>
 
<td align="center" height="24">      Grim      Chaser Trophy</td>
 
<td align="center" height="24">
 
  <p style="margin-top: 0; margin-bottom: 0">      [[Grim Chaser]]</p>
 
  <p style="margin-top: 0; margin-bottom: 0">      [[Grim Persecutor]]</p></td>
 
<td align="center" height="24">
 
  
  <p style="margin-top: 0; margin-bottom: 0">      120/120</p>
+
* Outdoors Low level: On a Combat Chaincraft.
  <p style="margin-top: 0; margin-bottom: 0">      110/110</p></td>
+
* Outdoors Mid level + Hovers and Warbies: A hacking Judge PE.
<td align="center" height="24">      Grim      Chaser Carcass</td>
+
* Outdoor High level: Rhino Driving/Gunning Tank who dismounted and used CM epic for Reaperspider kills.
<td align="center" height="24">      2x      Metalplate, 3x Wood</td>
+
* Indoor Low level: Phosphor Modded Beggar Nailgun PE
</tr>
+
* Indoor Mid/High level: Judge PE.
<tr>
 
<td align="center" height="12">      50</td>
 
<td align="center" height="12">      <i>Grim Persecutor Trophy</i></td>
 
  
<td align="center" height="12">      <i>[[Grim Persecutor]]</i></td>
+
I initially told myself I would get all the trophies myself, however I got to a point where I would gladly sell my soul for a Saurus bull carcass (Of course, they don't drop trophies I later found out!). In fact, in the end the ones I didn't personally get were Scorpion and Chaos Lieutenant; which I traded for, and the hoverbot and Mutant Bat which still elude me.
<td align="center" height="12">      <i>110/110</i></td>
 
<td align="center" height="12">      <i>Grim Persecutor Carcass</i></td>
 
<td align="center" height="12">      <i>2x      Metalplate, 3x Wood</i></td>
 
</tr>
 
<tr>
 
<td align="center" height="24">      <i>65</i></td>
 
<td align="center" height="24">      <i>Warbot Trophy</i></td>
 
  
<td align="center" height="24">
+
== Essentials ==
  <p style="margin-top: 0; margin-bottom: 0">      <i>[[Warbot Titan]]</i></p>
 
  <p style="margin-top: 0; margin-bottom: 0">    <i> [[Warbot]]</i></p></td>
 
<td align="center" height="24">
 
  <p style="margin-top: 0; margin-bottom: 0">      <i>85/85</i></p>
 
  
  <p style="margin-top: 0; margin-bottom: 0">      <i>80/80</i></p></td>
+
You will need access to some stuff if you want to be a hunter. How you choose to hunt is, of course, entirely up to you as far as weapons/vehicles but some other things are important too:
<td align="center" height="24">      <i>Warbot      Remains</i></td>
 
<td align="center" height="24">      <i>3x      Metalplate, 2x Wood</i></td>
 
</tr>
 
  
<tr>
+
* Access to a recylcer with at least a TL90 recylcing tool, recycling lube and at least 65 points of recylcing.
<td align="center" height="24">50</td>
+
* Wood, metalplates and metal pipes. Wood can be obtained from rotten/metal boxes or from looting plantlife (Toxic plants, etc). Metal pipes and plates can be found in rotten/metal boxes as well as from blowing up a vehicle. Provided you have your LE out you can blow up your reveller or quad (don't do other vehicles, it will get expensive) and pick up the plates. My favourite places for rotten/metal boxes are the shopping areas in MB and the front gates of NC, however there are tons of places that have boxes. Also, some mobs drop plates (TH Reactor mobs drop plates as well as some robots iirc).
<td align="center" height="24">      Mutant Bat Trophy</td>
+
* Combat Rank changing weapons. To get the best drop rate you need the mob to drop a "full load" of loot. You do this by lowering your combat rank (the first number in your rank - i.e. CR10 = 10/xx). Weapons of low TL do this for you, but even when equipped the CR takes a while to drop (try zoning a few times). This is why I try to use vehicles a lot, as they fix your CR for you (quite low too).
<td align="center" height="24">
 
  <p style="margin-top: 0; margin-bottom: 0">[[Giant Raptor]]</p>
 
  <p style="margin-top: 0; margin-bottom: 0">      ?</p></td>
 
<td align="center" height="24">
 
  <p style="margin-top: 0; margin-bottom: 0">66/66</p>
 
  <p style="margin-top: 0; margin-bottom: 0">      100/100</p></td>
 
<td align="center" height="24">      Mutant Bat Carcass</td>
 
<td align="center" height="24">1x Metal      Pipes, 2x      Metalplate, 2x Wood</td>
 
</tr>
 
<tr>
 
<td align="center" height="12">      65</td>
 
<td align="center" height="12">      Chaos      Creeper Trophy</td>
 
<td align="center" height="12">      [[Chaos Minion]]</td>
 
<td align="center" height="12">      <i>64/64</i></td>
 
<td align="center" height="12">      Chaos      Creeper Carapace</td>
 
<td align="center" height="12">      2x      Metalplate, 3x Wood</td>
 
</tr>
 
<tr>
 
<td align="center" height="24">      65</td>
 
<td align="center" height="24">      Chaos      Lieutenant Trophy</td>
 
<td align="center" height="24">
 
  <p style="margin-top: 0; margin-bottom: 0">      [[Chaos Lieutenant]]</p>
 
  <p style="margin-top: 0; margin-bottom: 0">      [[Chaos Soldier]]</p></td>
 
<td align="center" height="24">
 
  <p style="margin-top: 0; margin-bottom: 0">      100/100</p>
 
  
  <p style="margin-top: 0; margin-bottom: 0">      90/90</p></td>
+
Once you have your carcass, the recycler needs to put them in the processor with a combination of wood/metalplates/pipes. I won't bore you with the details, but they are always either:
<td align="center" height="24">      Chaos      Lieutenant Carapace</td>
 
<td align="center" height="24">      2x      Metalplate, 3x Wood</td>
 
</tr>
 
  
<tr>
+
* 2 Wood, 2 Plates, 1 Pipes
<td align="center" height="12">      65</td>
+
* 3 Wood, 2 Plates
<td align="center" height="12">      Terror      Raptor Trophy</td>
+
* 2 Wood, 3 Plates
<td align="center" height="12">      [[Terror Raptor]]</td>
 
<td align="center" height="12">      90/90</td>
 
<td align="center" height="12">      Terror      Raptor Carcass</td>
 
<td align="center" height="12">      1x Metal      Pipes, 2x Metalplate, 2x Wood</td>
 
</tr>
 
  
<tr>
+
== Understanding Mob Spawns and Mob Groups ==
<td align="center" height="12">      35</td>
 
<td align="center" height="12">      Cockroach      Trophy</td>
 
<td align="center" height="12">      [[Black Roach]]</td>
 
<td align="center" height="12">      4/4</td>
 
<td align="center" height="12">      Cockroach      Carapace</td>
 
<td align="center" height="12">      2x      Metalplate, 3x Wood</td>
 
</tr>
 
  
<tr>
+
Mobs don't just appear anywhere on the map. Likewise, they don't randomly appear after you just killed a mob. Understanding what to kill to get your mob to spawn is key to getting the rare trophies. Example:
<td align="center" height="12">      50</td>
 
<td align="center" height="12">      Fierce      Glider Trophy</td>
 
<td align="center" height="12">      [[Fierce      Glider]]</td>
 
<td align="center" height="12">      12/12</td>
 
<td align="center" height="12">      Fierce      Glider Carcass</td>
 
<td align="center" height="12">      1x Metal      Pipes, 2x Metalplate, 2x Wood</td>
 
</tr>
 
  
<tr>
+
Let's take somewhere that everyone should be aware of: [[J 01]] (the bunker and MB zone)
<td align="center" height="12">      50</td>
+
There are at least three spawn groups in this sector. The group names are made up by me.
<td align="center" height="12">      Floating      Jelly Trophy</td>
 
<td align="center" height="12">      [[Fierce      Floating Jelly]]</td>
 
<td align="center" height="12">      18/18</td>
 
<td align="center" height="12">      Floating      Jelly Carcass</td>
 
<td align="center" height="12">      1x Metal      Pipes, 2x Metalplate, 2x Wood</td>
 
</tr>
 
  
<tr>
+
* The Robots. This includes Warbies, Spiderbots, sentinels, etc.
<td align="center" height="12">      65</td>
+
* The Bunker. Includes Launcher Cyclops, Butchees, Agressors, Mutant Corp/gunmen, etc.
<td align="center" height="12">      Decayed      Brute Trophy</td>
+
* The Mercs. The City Merc guard NPC's.
<td align="center" height="12">      [[Decayed      Brute]]</td>
 
<td align="center" height="12">      95/95</td>
 
<td align="center" height="12">      Decayed      Brute Carcass</td>
 
<td align="center" height="12">      2x      Metalplate, 3x Wood</td>
 
</tr>
 
  
<tr>
+
Now, if you kill a merc guard (good luck with that), when it de-spawns the game will not spawn something from the other groups...ever. If you kill a mutant corporal a warbie doesn't spawn and so on. The server (semi?) randomly picks a mob from a list of mobs in that group that the sector will allow. And every sector has a different set of groups and lists.
<td align="center" height="7">      65</td>
 
<td align="center"  height="7">      Hoverbot      Trophy</td>
 
<td align="center"  height="7">      [[Giant      Hoverbot]]</td>
 
<td align="center"  height="7">      110/110</td>
 
<td align="center"  height="7">      Hoverbot Remains</td>
 
<td align="center"  height="7">      3x      Metallplate, 2x Wood</td>
 
</tr>
 
  
<tr>
+
Why is this relevant? Well, an example for the hunters is the Fierce Glider. This is not in the "swamp" mob group (killing a Fierce Floating Jelly for example will never yield a Fierce Glider spawn). It's in the "Reptile" group (killing a swamp snake might yield a Fierce Glider spawn).
<td align="center" height="12">?</td>
+
 
<td align="center" height="12">Cavespider      Trophy</td>
+
Now, for spawn points - Mobs spawn within range of a spot somewhere in a zone. There are usually multiple spots for each mob group within a zone. Sometimes mob groups share the same spot.
<td align="center" height="12">[[Poisionous      Spider Queen]]</td>
+
 
<td align="center" height="12">36/36</td>
+
Some zones have spawn points that are ideally suited for someone on a vehicle (i.e. [[Jankins Lab]] - You can circle the zone on a bike and be able to see every mob). Some are better suited for people on foot ([[F 03]] has a massive Swamp spawn point to the left of the road, it's a bit tight in there for a vehicle and you end up in the water a lot). Decide how you are hunting and choose (you've researched the spawn points beforehand yes?) the one that's right for you.
<td align="center" height="12">?</td>
+
 
<td align="center" height="12">?</td>
+
== The Trophy List ==
</tr>
+
 
<tr>
+
{{Item_DB_Group|group=misc/trophy}}
<td align="center" height="12">?</td>
+
 
<td align="center" height="12">LongNeckMutant Trophy</td>
+
== Master Hunter Trophies ==
<td align="center" height="12">Scary (?)      Terrormauler</td>
+
 
<td align="center" height="12">75/75</td>
+
You can obtain Master Hunter Trophies by collecting a set of seven trophies and taking them to the [[Master Hunter]] in [[Via Rosso]] Sector 3. Talk to him, and he will take the required trophies and give you a master hunter trophy.
<td align="center" height="12">?</td>
+
 
<td align="center" height="12">?</td>
+
=== Master Hunter Trophy 1 ===
</tr>
+
 
<tr>
+
[[Image:Master Hunter Trophy 1.gif|thumb|370px|right|Master Hunter Trophy 1]]
<td align="center" height="12">      50</td>
+
 
<td align="center" height="12">      Reaperspider Trophy</td>
+
To obtain the Master Hunter Trophy 1 you will require:-
<td align="center" height="12">      [[Big      Reaperspider]]</td>
+
 
<td align="center" height="12">      44/44</td>
+
* Mutant Bat Trophy
<td align="center" height="12">      Reaperspider Carapace</td>
+
* Cockroach Trophy
<td align="center" height="12">      3x      Metallplate, 2x Wood</td>
+
* Fierce Glider Trophy
</tr>
+
* Floating Jelly Trophy
<tr>
+
* Decayed Brute Trophy
<td align="center" height="12">      65</td>
+
* Hoverbot Trophy
<td align="center" height="12">      Decayed      Horror Trophy</td>
+
* Chaos Lieutnant Trophy
<td align="center" height="12">      [[Decayed      Horror]]</td>
+
{{clear}}
<td align="center" height="12">      100/100</td>
+
 
<td align="center" height="12">      Decayed      Horror Carcass</td>
+
=== Master Hunter Trophy 2 ===
<td align="center" height="12">      2x      Metalplate, 3x Wood</td>
+
 
</tr>
+
[[Image:Master Hunter Trophy 2.gif|thumb|370px|right|Master Hunter Trophy 2]]
<tr>
+
 
<td align="center" height="12">      <i>35</i></td>
+
To obtain the Master Hunter Trophy 2 you will require:-
<td align="center" height="12">      <i>Giant      Black Scorpion Trophy</i></td>
+
 
<td align="center" height="12">      <i>[[Giant      Black Scorpion]]</i></td>
+
* Chaos Creeper Trophy
<td align="center" height="12">      <i>95/95</i></td>
+
* Grim Persecutor Trophy
<td align="center" height="12">    <i>Giant      Black Scorpion Carapace</i></td>
+
* Grim Chaser Trophy
<td align="center" height="12">      <i>2x      Metalplate, 3x Wood</i></td>
+
* Giant Sewer Rat Trophy
</tr>
+
* Reaperspider Trophy
<tr>
+
* Decayed Horror Trophy
<td align="center" height="12">      35</td>
+
* Drom Trophy
<td align="center" height="12">      Spider      Trophy</td>
+
{{clear}}
<td align="center" height="12">      [[Spider      Queen]]</td>
+
 
<td align="center" height="12">      27/27</td>
+
=== Master Hunter Trophy 3 ===
<td align="center" height="12">      Spider      Carapace</td>
+
 
<td align="center" height="12">      2x      Metalplate, 3x Wood</td>
+
[[Image:Master Hunter Trophy 3.gif|thumb|370px|right|Master Hunter Trophy 3]]
</tr>
+
 
<tr>
+
To obtain the Master Hunter Trophy 3 you will require:-
<td align="center" height="12">      35</td>
+
 
<td align="center" height="12">      Marsh      Saurus Trophy </td>
+
* Giant Black Scorpion Trophy
<td align="center" height="12">      [[Marsh      Saurus Bull]]</td>
+
* Marsh Hippo Trophy
<td align="center" height="12">      32/32</td>
+
* Swamp Warrior Trophy
<td align="center" height="12">      Marsh      Saurus Carcass</td>
+
* Swamprider Trophy
<td align="center" height="12">      2x      Metalplate, 3x Wood</td>
+
* Terror Raptor Trophy
</tr>
+
* Warbot Trophy
<tr>
+
* Wolf Trophy
<td align="center" height="12">      35</td>
+
{{clear}}
<td align="center" height="12">      Wolf      Trophy</td>
+
 
<td align="center" height="12">      [[Alpha Wolf]]</td>
+
[[Category:Guides]]
<td align="center" height="12">      29/29</td>
 
<td align="center" height="12">      Wolf      Carcass</td>
 
<td align="center" height="12">      2x      Metalplate, 3x Wood</td>
 
</tr>
 
<tr>
 
<td align="center" height="12">      35</td>
 
<td align="center" height="12">      Giant       Sewer Rat Trophy</td>
 
<td align="center" height="12">      [[Giant      Deseased Rat]]</td>
 
<td align="center" height="12">      14/14</td>
 
<td align="center" height="12">      Giant      Sewer Rat Carcass</td>
 
<td align="center" height="12">      2x      Metalplate, 3x Wood</td>
 
</tr>
 
<tr>
 
<td align="center" height="12">      35</td>
 
<td align="center" height="12">      Swamprider      Trophy</td>
 
<td align="center" height="12">      [[Swamprider]]</td>
 
<td align="center" height="12">      45/45</td>
 
<td align="center" height="12">      Swamprider      Carcass</td>
 
<td align="center" height="12">      2x      Metalplate, 3x Wood</td>
 
</tr>
 
<tr>
 
<td align="center" height="12">      <i>35</i></td>
 
<td align="center" height="12">      <i>Drom       Trophy</i></td>
 
<td align="center" height="12">      <i>[[Drom]]</i></td>
 
<td align="center" height="12">      <i>9/9</i></td>
 
<td align="center" height="12">      <i>Drom      Carcass</i></td>
 
<td align="center" height="12">      <i>2x      Metalplate, 3x Wood</i></td>
 
</tr>
 
<tr>
 
<td align="center" height="12">      35</td>
 
<td align="center" height="12">      Lizard      Trophy</td>
 
<td align="center" height="12">      [[Big Lizard]]</td>
 
<td align="center" height="12">      16/16</td>
 
<td align="center" height="12">      Lizard      Carcass</td>
 
<td align="center" height="12">      2x      Metalplate, 3x Wood</td>
 
</tr>
 
<tr>
 
<td align="center" height="12">      35</td>
 
<td align="center" height="12">      Marsh       Hippo Trophy</td>
 
<td align="center" height="12">    [[Marsh      Hippo Bull]]</td>
 
<td align="center" height="12">      8/8</td>
 
<td align="center" height="12">      Marsh      Hippo Carcass</td>
 
<td align="center" height="12">      2x      Metalplate, 3x Wood</td>
 
</tr>
 
<tr>
 
<td align="center" height="12">?</td>
 
<td align="center" height="12">?</td>
 
<td align="center" height="12">[[Swamp  Warrior]]</td>
 
<td align="center" height="12">45/45</td>
 
<td align="center" height="12">Swamp      Warrior Carcass</td>
 
<td align="center" height="12"><i>2x      Metalplate, 3x Wood</i></td>
 
</tr>
 
</table>
 

Latest revision as of 14:02, 19 April 2020

Copyright
This article was originally written by Debonair
and was copied to the wiki from Debonair by Brammers


Introduction

Hunting for trophies in Neocron is a good way of gaining XP. I have levelled my PE all the way up from /2 to cap by hunting the trophy mobs. However, this route is only for the people who aren't in a hurry to cap, or who want something to "aim" for whilst levelling. A few important things to consider before hunting:

  • It is very, very boring and extremely frustrating. Specifically going out to get all the trophies is only for people who don't mind farming for hours on end.
  • Don't expect too much; trophy drops are random. You might get one quite quick that others have been hunting for hours. Likewise an "easy" trophy might become the bane of your life.
  • Prepare and plan. Understand the mob spawns and decide of you are going to empty all the mobs for re-spawn or wait for normal decay. Take enough nanites if you are on a vehicle. Where are you going and do you have the right armour on? ViperKing/Titan armours are not expensive, buy some. Get the right belt.

Also, please note that the spawn maps I have given are from my experience only. There may well be better spawns somewhere. I'm a pro-city runner so inner-DoY locations are not listed. For the record all my hunting was done:

  • Outdoors Low level: On a Combat Chaincraft.
  • Outdoors Mid level + Hovers and Warbies: A hacking Judge PE.
  • Outdoor High level: Rhino Driving/Gunning Tank who dismounted and used CM epic for Reaperspider kills.
  • Indoor Low level: Phosphor Modded Beggar Nailgun PE
  • Indoor Mid/High level: Judge PE.

I initially told myself I would get all the trophies myself, however I got to a point where I would gladly sell my soul for a Saurus bull carcass (Of course, they don't drop trophies I later found out!). In fact, in the end the ones I didn't personally get were Scorpion and Chaos Lieutenant; which I traded for, and the hoverbot and Mutant Bat which still elude me.

Essentials

You will need access to some stuff if you want to be a hunter. How you choose to hunt is, of course, entirely up to you as far as weapons/vehicles but some other things are important too:

  • Access to a recylcer with at least a TL90 recylcing tool, recycling lube and at least 65 points of recylcing.
  • Wood, metalplates and metal pipes. Wood can be obtained from rotten/metal boxes or from looting plantlife (Toxic plants, etc). Metal pipes and plates can be found in rotten/metal boxes as well as from blowing up a vehicle. Provided you have your LE out you can blow up your reveller or quad (don't do other vehicles, it will get expensive) and pick up the plates. My favourite places for rotten/metal boxes are the shopping areas in MB and the front gates of NC, however there are tons of places that have boxes. Also, some mobs drop plates (TH Reactor mobs drop plates as well as some robots iirc).
  • Combat Rank changing weapons. To get the best drop rate you need the mob to drop a "full load" of loot. You do this by lowering your combat rank (the first number in your rank - i.e. CR10 = 10/xx). Weapons of low TL do this for you, but even when equipped the CR takes a while to drop (try zoning a few times). This is why I try to use vehicles a lot, as they fix your CR for you (quite low too).

Once you have your carcass, the recycler needs to put them in the processor with a combination of wood/metalplates/pipes. I won't bore you with the details, but they are always either:

  • 2 Wood, 2 Plates, 1 Pipes
  • 3 Wood, 2 Plates
  • 2 Wood, 3 Plates

Understanding Mob Spawns and Mob Groups

Mobs don't just appear anywhere on the map. Likewise, they don't randomly appear after you just killed a mob. Understanding what to kill to get your mob to spawn is key to getting the rare trophies. Example:

Let's take somewhere that everyone should be aware of: J 01 (the bunker and MB zone) There are at least three spawn groups in this sector. The group names are made up by me.

  • The Robots. This includes Warbies, Spiderbots, sentinels, etc.
  • The Bunker. Includes Launcher Cyclops, Butchees, Agressors, Mutant Corp/gunmen, etc.
  • The Mercs. The City Merc guard NPC's.

Now, if you kill a merc guard (good luck with that), when it de-spawns the game will not spawn something from the other groups...ever. If you kill a mutant corporal a warbie doesn't spawn and so on. The server (semi?) randomly picks a mob from a list of mobs in that group that the sector will allow. And every sector has a different set of groups and lists.

Why is this relevant? Well, an example for the hunters is the Fierce Glider. This is not in the "swamp" mob group (killing a Fierce Floating Jelly for example will never yield a Fierce Glider spawn). It's in the "Reptile" group (killing a swamp snake might yield a Fierce Glider spawn).

Now, for spawn points - Mobs spawn within range of a spot somewhere in a zone. There are usually multiple spots for each mob group within a zone. Sometimes mob groups share the same spot.

Some zones have spawn points that are ideally suited for someone on a vehicle (i.e. Jankins Lab - You can circle the zone on a bike and be able to see every mob). Some are better suited for people on foot (F 03 has a massive Swamp spawn point to the left of the road, it's a bit tight in there for a vehicle and you end up in the water a lot). Decide how you are hunting and choose (you've researched the spawn points beforehand yes?) the one that's right for you.

The Trophy List

Trophy

Grim Persecutor Trophy

Grim Persecutor Trophy

Chaos Creeper Trophy

Chaos Creeper Trophy

Grim Chaser Trophy

Grim Chaser Trophy

Reaperspider Trophy

Reaperspider Trophy

Giant Black Scorpion Trophy

Giant Black Scorpion Trophy

Swamprider Trophy

Swamprider Trophy

WarBot Trophy

WarBot Trophy

Wolf Trophy

Wolf Trophy

Spider Trophy

Spider Trophy

Cavespider Trophy

Cavespider Trophy

Chaos Lieutenant Trophy

Chaos Lieutenant Trophy

Giant Sewer Rat Trophy

Giant Sewer Rat Trophy

Lizard Trophy

Lizard Trophy

Decayed Brute Trophy

Decayed Brute Trophy

Cockroach Trophy

Cockroach Trophy

Decayed Horror Trophy

Decayed Horror Trophy

Hoverbot Trophy

Hoverbot Trophy

Swamp Warrior Trophy

Swamp Warrior Trophy

Marsh Hippo Trophy

Marsh Hippo Trophy

Drom Trophy

Drom Trophy

CopBot Trophy

CopBot Trophy

Terror Raptor Trophy

Terror Raptor Trophy

Mutant Bat Trophy

Mutant Bat Trophy

Fierce Glider Trophy

Fierce Glider Trophy

Floating Jelly Trophy

Floating Jelly Trophy

NCPD Plaque Trophy

Vehicle Trophies

Next AT Troop Carrier V.1 Trophy

Next AT Troop Carrier V.1 Trophy

Next ER Hovertec V.1 Trophy

Next ER Hovertec V.1 Trophy

Next ER Chaincraft V.1 Trophy

Next ER Chaincraft V.1 Trophy

Next HH 4x4 Chaincraft V.1 Trophy

Next HH 4x4 Chaincraft V.1 Trophy

Next Rhino 4x4 Chaincraft V.3 Trophy

Next Rhino 4x4 Chaincraft V.3 Trophy

Next Terminator Assault Quad V1.5 Trophy

Next Terminator Assault Quad V1.5 Trophy

Next ER Wheeler Speedbike V.1 Trophy

Next ER Wheeler Speedbike V.1 Trophy

Artifact Next Air Guard V1.1 Trophy

Artifact Next Air Guard V1.1 Trophy

Next Scorpion Trike V.1 Trophy

Next Scorpion Trike V.1 Trophy

Next HH Wheeler V.2 Trophy

Next HH Wheeler V.2 Trophy

Master Hunter Trophies

You can obtain Master Hunter Trophies by collecting a set of seven trophies and taking them to the Master Hunter in Via Rosso Sector 3. Talk to him, and he will take the required trophies and give you a master hunter trophy.

Master Hunter Trophy 1

Master Hunter Trophy 1

To obtain the Master Hunter Trophy 1 you will require:-

  • Mutant Bat Trophy
  • Cockroach Trophy
  • Fierce Glider Trophy
  • Floating Jelly Trophy
  • Decayed Brute Trophy
  • Hoverbot Trophy
  • Chaos Lieutnant Trophy

Master Hunter Trophy 2

Master Hunter Trophy 2

To obtain the Master Hunter Trophy 2 you will require:-

  • Chaos Creeper Trophy
  • Grim Persecutor Trophy
  • Grim Chaser Trophy
  • Giant Sewer Rat Trophy
  • Reaperspider Trophy
  • Decayed Horror Trophy
  • Drom Trophy

Master Hunter Trophy 3

Master Hunter Trophy 3

To obtain the Master Hunter Trophy 3 you will require:-

  • Giant Black Scorpion Trophy
  • Marsh Hippo Trophy
  • Swamp Warrior Trophy
  • Swamprider Trophy
  • Terror Raptor Trophy
  • Warbot Trophy
  • Wolf Trophy