Difference between revisions of "Subskill"
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* [[Construction]] (CST) | * [[Construction]] (CST) | ||
* [[Research]] (RES) | * [[Research]] (RES) | ||
− | * [[Implant]] (IMP) | + | * [[Implants|Implant]] (IMP) |
* [[Willpower]] (WPW) | * [[Willpower]] (WPW) | ||
== [[Strength]] Subskills == | == [[Strength]] Subskills == | ||
− | * [[Melee Combat]] (M-C) | + | * [[Melee combat|Melee Combat]] (M-C) |
− | * [[Heavy Combat]] (H-C) | + | * [[Heavy combat|Heavy Combat]] (H-C) |
* [[Transport]] (TRA) | * [[Transport]] (TRA) | ||
− | * [[Resist Force]] (FOR) | + | * [[Resist force|Resist Force]] (FOR) |
− | * [[Resist Piercing]] (PCR) | + | * [[Resist pierce|Resist Piercing]] (PCR) |
− | == Constitution Subskills == | + | == [[Constitution]] Subskills == |
* [[Athletics]] (ATL) | * [[Athletics]] (ATL) | ||
* [[Body health|Body Health]] (HLT) | * [[Body health|Body Health]] (HLT) | ||
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* [[Resist poison|Resist Poison]] (POR) | * [[Resist poison|Resist Poison]] (POR) | ||
− | == Dexterity Subskills == | + | == [[Dexterity]] Subskills == |
* [[Pistol Combat]] (P-C) | * [[Pistol Combat]] (P-C) | ||
* [[Rifle Combat]] (R-C) | * [[Rifle Combat]] (R-C) | ||
− | * [[Hightech Combat]] (T-C) | + | * [[Hightech combat|Hightech Combat]] (T-C) |
− | * [[Vehicle Use]] (VHC) | + | * [[Vehicle use|Vehicle Use]] (VHC) |
* [[Agility]] (AGL) | * [[Agility]] (AGL) | ||
* [[Repair]] (REP) | * [[Repair]] (REP) | ||
* [[Recycle]] (REC) | * [[Recycle]] (REC) | ||
− | * [[Remote Control]] (RCL) | + | * [[Remote control|Remote Control]] (RCL) |
− | == | + | == [[Psychic power]] Subskills == |
− | * [[Passive Psi Use]] (PPU) | + | * [[Passive psi use|Passive Psi Use]] (PPU) |
− | * [[Aggressive Psi Use]] (APU) | + | * [[Aggressive psi use|Aggressive Psi Use]] (APU) |
* [[Focusing]] (FCS) | * [[Focusing]] (FCS) | ||
− | * [[Psi Power]] (PPW) | + | * [[Psi power|Psi Power]] (PPW) |
− | * [[Resist Psi]] (PSR) | + | * [[Resist psi|Resist Psi]] (PSR) |
Latest revision as of 13:59, 28 March 2022
Subskills are the runners abilities connected to the main skills.
Every time, you gain a new level, you gain 5 Skill-points which you can distribute to your Subskills.
Intelligence Subskills
- Hacking (HCK)
- Barter (BRT)
- Psi Use (PSU)
- Weapon Lore (WEP)
- Construction (CST)
- Research (RES)
- Implant (IMP)
- Willpower (WPW)
Strength Subskills
- Melee Combat (M-C)
- Heavy Combat (H-C)
- Transport (TRA)
- Resist Force (FOR)
- Resist Piercing (PCR)
Constitution Subskills
- Athletics (ATL)
- Body Health (HLT)
- Endurance (END)
- Resist Fire (FIR)
- Resist Energy (ENR)
- Resist X-Ray (XRR)
- Resist Poison (POR)
Dexterity Subskills
- Pistol Combat (P-C)
- Rifle Combat (R-C)
- Hightech Combat (T-C)
- Vehicle Use (VHC)
- Agility (AGL)
- Repair (REP)
- Recycle (REC)
- Remote Control (RCL)
Psychic power Subskills
- Passive Psi Use (PPU)
- Aggressive Psi Use (APU)
- Focusing (FCS)
- Psi Power (PPW)
- Resist Psi (PSR)