Latest Neocron News and Information
- New test server patch #563 has been released to Vedeena
Difference between revisions of "Assassin"
m (Assassin Guide moved to Assassin: streamlining the names... there's an "assassin guide" page but no "berserker guide" page, but there is a "berserker" page that is basically the same thing) |
Revision as of 18:19, 14 August 2007
Job:
Assassins specialize in long-range combat. A Runner downed in a wide-open space by a sudden hail of bullets has most likely become an Assassin’s victim. Most of these specialists wield sniper rifles or assault rifles, as their victim cannot determine which direction it was attacked from. Many Assassins also possess the Implanting skill, while others are accomplished Hackers. Assassins usually employ a hit and run strategy. Some, however, are bold or skilled enough to shoot their target in melee combat, more often than not causing havoc. These hotheaded Runners tend to be Private Eyes. Spies are even more lethal: Relying heavily on modern stealth technology due to their physical deficiencies, they remain invisible even in wide-open areas.
Classes and Skills:
Classes available: Private Eye, Spy
Primary skill: Rifle Combat (R-C)
Secondary skills: High-Tech Combat (T-C), Hacking (HCK), Implanting (IMP)