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Difference between revisions of "AoE"
Logan Ford (talk | contribs) (Dead End fix and further comment) |
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Meaning weapon types that do damage to a target area, instead of a target specifically. | Meaning weapon types that do damage to a target area, instead of a target specifically. | ||
− | In [[Neocron]] all weapon types offer an AoE version except Rifles. | + | In [[Neocron]] all weapon types offer an AoE version except Rifles. Typically does less damage than single-target weapons, the area damage or Splash damage as sometimes called allows you to hit several [[mobs]] at the same time increasing your rate of [[XP]] gain. All AoE weapons ignore line of sight requirement, means they will ignore walls within the same area, but they sometimes can't do damage through doors between rooms. All AoE weapons do friendly fire, as well as self-damage, so use with caution. [[Law Enforcer]] implant will prevent damage to other players, but won't stop from damaging yourself. |
− | + | == Weapons that do AoE damage == | |
+ | '''Heavy weapons'''<br> | ||
+ | Lowtech: Grenade Launcher, Rocket Launcher, Anti-vehicle Rocket Launcher<br> | ||
+ | Hightech: Raygun Cannon, Fusion Cannon, Anti-air Rocket Launcher<br><br> | ||
+ | '''Melee'''<br> | ||
+ | Lowtech: Grenades<br><br> | ||
+ | |||
+ | '''Pistols'''<br> | ||
+ | Lowtech: Mini-rocket launcher<br><br> | ||
+ | |||
+ | '''Drones'''<br> | ||
+ | Kamikaze drone, MR, RK, FC drones<br><br> | ||
+ | |||
+ | '''APU modules'''<br> | ||
+ | Ball module, Ball Blast module, Barrel module, Multi-energy bolt, Multi-lightning bolt | ||
+ | == Role of AoE damage == | ||
Whilst these prove advantageous to a sole [[PvE]]'r the AoE weapon range is fairly limited in the realm of [[PvP]] due to it's non-direct hit capability and in team PvE due to the unpredictable damage direction, which could unfortunately kill one of your team. | Whilst these prove advantageous to a sole [[PvE]]'r the AoE weapon range is fairly limited in the realm of [[PvP]] due to it's non-direct hit capability and in team PvE due to the unpredictable damage direction, which could unfortunately kill one of your team. | ||
[[Category:World Systems]] | [[Category:World Systems]] |
Latest revision as of 09:00, 6 July 2021
AoE - abreviation of Area of Effect
Meaning weapon types that do damage to a target area, instead of a target specifically.
In Neocron all weapon types offer an AoE version except Rifles. Typically does less damage than single-target weapons, the area damage or Splash damage as sometimes called allows you to hit several mobs at the same time increasing your rate of XP gain. All AoE weapons ignore line of sight requirement, means they will ignore walls within the same area, but they sometimes can't do damage through doors between rooms. All AoE weapons do friendly fire, as well as self-damage, so use with caution. Law Enforcer implant will prevent damage to other players, but won't stop from damaging yourself.
Weapons that do AoE damage
Heavy weapons
Lowtech: Grenade Launcher, Rocket Launcher, Anti-vehicle Rocket Launcher
Hightech: Raygun Cannon, Fusion Cannon, Anti-air Rocket Launcher
Melee
Lowtech: Grenades
Pistols
Lowtech: Mini-rocket launcher
Drones
Kamikaze drone, MR, RK, FC drones
APU modules
Ball module, Ball Blast module, Barrel module, Multi-energy bolt, Multi-lightning bolt
Role of AoE damage
Whilst these prove advantageous to a sole PvE'r the AoE weapon range is fairly limited in the realm of PvP due to it's non-direct hit capability and in team PvE due to the unpredictable damage direction, which could unfortunately kill one of your team.