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Difference between revisions of "Rank"

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There is skill level rank and combat rank, hence the two values seprated by a slash. For NPCs and mobs, these are usually the same, for example 60/60.
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Your rank is split up into two values in the following format: ''XX/YY''. The first is the combat rank (CR), the second your skill rank (SR) or skill level.
  
Pressing F5 during game brings up the skill window. Here you can see your individual skills as they progress and add points to your likings.
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You can find the rank of your character by pressing F5 during game, which brings up the skills window. Here you can see your individual skills as they progress and add points to your likings.
  
At the top of this window you can find your ranking through the folowing format: ''**/**''.
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It is an indicator which weapons ([[TL]]) you can wield, what armour ([[TL]]) you can wear and how much your combat-related skills are trained.
  
The first digit found is determined by the weapon you use, it's commonly refered to as the combat ranking. To a certain degree it lets other runners know how strong you are and wether you pose a threat to them or not.
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* The first number is determined by the weapon you use and is commonly called the combat level, combat rank or combat ranking. To a certain degree, it lets other runners know how strong you are and wether you pose a threat to them or not.
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* The second number is your skill level, this digit ranks up as you gain better skill stats. Certain quests or missions (like faction epic missions) require that you have a certain minimum skill level to start them.
  
The second digit is your combat level, this digit ranks up as you gain better skill stats. Certain quests or missions (like faction epic missions) require that you have a certain minimum combat level to start them.
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For NPCs and mobs, these both digits where combined into one single number. Example: 60/60 is displayed as 60.
  
 
== Calculation ==
 
== Calculation ==
Your combat level is determined through the following calculation:
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Your skill rank is determined through the following calculation:
  
  Intelligence + Strength + Constitution + Dexterity + PSI use / 5
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( Intelligence + Strength + Constitution + Dexterity + PSI power ) / 5
  
This means that if we have the following setup:
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For example, consider the following setup:
  
 
[[Intelligence]] 10<br />
 
[[Intelligence]] 10<br />
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[[Psychic power]] 2<br />
 
[[Psychic power]] 2<br />
  
We receive combat rank 7.8, which will get rounded down to 7.
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We get skill rank 7.8, which will get rounded down to 7.
  
Additionally there are different icons displayed behind your ranking. These icons are connected to the first digits in your ranking and can be used to quickly measure your opponents strength without looking at the numbers.
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== Rank Mark ==
 
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Additionally there are different icons displayed behind your ranking. These icons are connected to the first digits in your ranking (the combat rank) and can be used to quickly measure your opponents strength without looking at the numbers.
Hint: Sometimes the first digits of your ranking will be 0 after you change zones, if you wonder why this is happening, just equip your weapon and your ranking should return to normal.
 
 
 
Additional info: Some players refer to the combat level as the Character level or Character ranking.
 
  
== Rank Mark ==
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List of rank marks with their requirements:
List of ranks with their requirements:
 
  
 
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== See also ==
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== Gameplay ==
[http://www.rpgplanet.com/neocron/guides/ranks.asp Ranking system explanation at Neoterm]
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Be aware that rank is not dynamically calculated. That means after you have used a weapon, your rank will not decrease at once. It takes a time for the client to refresh that figure. You must use (draw a weapon, wear armour) to increase your rank, so it is not enough to just carry high level stuff in your inventory.
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Rank is not just a means to impress others, but calculates how much money and [[XP]] you earn for fighting. The lower your rank is compared to your opponent's, the higher your income. The [[XP]] gain can be maximized, if you fight against [[Mobs]] with a combat rank 10 points higher than yourself. It starts decreasing with increasing gap between the combatants' ranks.
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For fighting in groups, the combat rank is also important as only people with +/- 10 ranks in between can team up.

Latest revision as of 13:12, 15 March 2021

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Your rank is split up into two values in the following format: XX/YY. The first is the combat rank (CR), the second your skill rank (SR) or skill level.

You can find the rank of your character by pressing F5 during game, which brings up the skills window. Here you can see your individual skills as they progress and add points to your likings.

It is an indicator which weapons (TL) you can wield, what armour (TL) you can wear and how much your combat-related skills are trained.

  • The first number is determined by the weapon you use and is commonly called the combat level, combat rank or combat ranking. To a certain degree, it lets other runners know how strong you are and wether you pose a threat to them or not.
  • The second number is your skill level, this digit ranks up as you gain better skill stats. Certain quests or missions (like faction epic missions) require that you have a certain minimum skill level to start them.

For NPCs and mobs, these both digits where combined into one single number. Example: 60/60 is displayed as 60.

Calculation

Your skill rank is determined through the following calculation:

( Intelligence + Strength + Constitution + Dexterity + PSI power ) / 5

For example, consider the following setup:

Intelligence 10
Strength 5
Constitution 7
Dexterity 15
Psychic power 2

We get skill rank 7.8, which will get rounded down to 7.

Rank Mark

Additionally there are different icons displayed behind your ranking. These icons are connected to the first digits in your ranking (the combat rank) and can be used to quickly measure your opponents strength without looking at the numbers.

List of rank marks with their requirements:

min. combat rank mark
1 /
6 //
8 ///
11 ////
16 <
22 <<
29 <<<
37 <<<<
46 *
56 **
76 ***

Gameplay

Be aware that rank is not dynamically calculated. That means after you have used a weapon, your rank will not decrease at once. It takes a time for the client to refresh that figure. You must use (draw a weapon, wear armour) to increase your rank, so it is not enough to just carry high level stuff in your inventory.

Rank is not just a means to impress others, but calculates how much money and XP you earn for fighting. The lower your rank is compared to your opponent's, the higher your income. The XP gain can be maximized, if you fight against Mobs with a combat rank 10 points higher than yourself. It starts decreasing with increasing gap between the combatants' ranks.

For fighting in groups, the combat rank is also important as only people with +/- 10 ranks in between can team up.