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Engineer
Official description
"A good weapon is like an additional body part", engineers build the weapons that will win the fight. An engineer is constantly busy, because there is so much to build and, especially in arms, there is nothing to be left to amateurs. The better the engineer, the better the result of his work, so only top specialists are employed. The Spy uses his intelligence and abilities to dominate this particular field, but some Monks have decided that speed is not all and give spies a good run for their money.
Job
Engineers (also known as CST, Const or Constructor) are extremely valuable in the game economy with all good weapons being player built. It is reasonably time-consuming to level as an engineer and so most people level in other ways and use loss of memory pills to switch when capped to this profession. Leveling as an engineer directly is best achieved by running increasingly higher-level construction jobs for your faction, these provide a reasonable amount of experience and the missions themselves will help you build up sufficient cash to buy your construction tools and parts.
Private Eyes are capable of low level constructing. Nearly all constructors are Spies however as dexterity and intelligence count heavily towards the end result.
Classes and Skills
Classes available: Private Eye, Spy, Psi Monk
Primary skill: Construction (CST)
Secondary skills: Repair (REP), Spy and PE:Pistol combat (P-C), Monk: Passive PSI use (PPU)
Starting Equipment
After awakening in MC5, you will get
- Halogen Flashlight
- Stamina Booster 1 x3
- Milky Ren x3
- First Aid x3
- Crahn 'Novice' Gauntlet
- Cryton RD-TL30 Recycling Device
- Cryton RP-TL30 Repair Tool
- Cryton CD-TL30 Construction Device
Additional items when starting as Monk:
Additional items when starting as Spy:
- Stiletto
- Lazar Gun
- 9mm Clip x8
- Light Energyfield Belt
Additional items when starting as PE:
- Special Alloy Knife
- Lazar Gun
- 9mm Clip x8
- Light Wiremesh Suit